[GameDev Stream] Designing for Change (6/27/2020)

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In this stream, we're going to go over some strategies that you can use to design code that's resilient to change.

#Unity3D #GameDevelopment #LiveStream

Jason is a Unity game developer with years of experience. Charles is a software developer who's passionate about making games. In this live stream, we'll answer questions about Unity, programming, and game development, plus do a live code review.

My Favorite Unity Assets 💯⤵️

* Disclosure: These are affiliate links, which means I'll receive a commission if you use them to make a purchase.
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Charles: If you watch the vod of this, don't worry, this link will be up for about a week.
Me, watching it 468 days later: 👁👄👁

alexkthegreat
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Great stream fellas! I'm glad you guys are keeping on a week-to-week project. This could be a very powerful tool for your streams in the future. So many streams and tutorials are one-off examples. Something more long term could help flesh out certain topics you've been covering to help others see more of "why" a solution might be a good idea, rather than "how" to do it as so many other things out there do. Even if they aren't mega longterm projects, 2-4 week simple things like this are still informative for less experienced people to get their teeth into more advanced "unknown unknowns".

erz
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It was not a coincidence that I stumbled across this video. The 5th dimensional github gods manifested this experience in my subconscious psyche to steer me into being a humbled and enlightened github user now.

subliminalcastillo
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Hey Charles, love your content. when is your next live stream? is there a fixed schedule?

vnss
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This was an immensely helpful stream! Designing for change is something that's always given me headache.

Jason's part about the psychology of unit tests was really enlightening.
I've always been struggling with old classes and methods of mine that I'm not entirely sure they're working correctly all the time. So I always have to keep in mind they might not be reliable and I probably need to come back to them eventually. And as Jason say, that clutters up my memory space and makes me feel uncomfortable with my coding. So I'll take you guys' advice and will get into unit testing.

Faygris
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