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Build a full 3D fps in Godot as fast as possible. Tutorial for beginners.
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Godot Docs:
Blender Common Keyboard Shortcuts:
0:00 (Introduction)
1:30 (Downloads)
2:30 (Blender Intro)
3:05 (Blender Fundamentals)
6:10 (Blender Overview)
7:00 (Lighting and Viewport Shading)
8:35 (Object Property Panel)
9:30 (Editing Mode)
11:00 (Editing Tool Bar)
12:42 (Making a Torch)
14:42 (Materials in Blender)
16:37 (Textures Creation in GIMP)
19:39 (Add Image to Material Blender)
21:05 (Introduction to UV's)
22:30 (Applying Transform and Adding Seams)
23:55 ( UV Unwrapping the Object)
25:08 (Adding Normal Texture)
26:25 (Making the Second Material)
28:00 (Intro to the Mirror Modifier)
31:45 (Subdivision Surface Modifier)
33:00 (Level Construction Overview)
39:30 (Making Ground to Stand on)
40:10 (Exporting to Godot)
41:35 (Introduction To Godot 4)
46:23 (Making Our First Scene)
48:00 (Making a Mesh)
40:27 (Adding a Camera)
51:25 (Running a Scene)
52:35 (Adding a Script to the Cube)
54:55 (Intro to Coding in Godot)
57:35 (Printing "Hello World")
58:50 (Manipulating Properties Through Code)
59:59 (Variables Introduction)
1:01:04 (Moving the Cube With Code)
1:02:55 (Syntax)
1:04:00 (Errors)
1:04:55 (Intro to the Process Function)
1:06:40 (Scope and Arguments)
1:09:38 (If Statements)
1:11:47 (Player Input and Singletons Intro)
1:13:38 (Checking Player Input)
1:15:07 (Adding Keyboard Actions)
1:18:00 (Making the Player Scene)
1:23:09 (Coding the Player Scene)
1:37:38 (Fixing Import Issues)
1:40:39 (Making the Ground Collision)
1:43:38 (Adding Mouse Look)
1:48:00 (Visually Improving our Scene)
1:51:50 (Make the Player Taller)
1:53:40 (Adding a World Environment)
1:56:55 (Making the Shotgun in blender)
1:58:00 (Making a Shotgun Scene and Animation)
2:01:40 (Particles Systems in Godot)
2:04:22 (Shotgun Hit Detection)
2:05:40 (Adding Sound to Shotgun)
2:07:10 (Coding the Shotgun)
2:12:05 (Signals in Godot)
2:13:15 (Function Revisited)
2:15:00 (Shotgun Raycast Collision Check Code)
2:20:00 (Sculpting the Enemy in Blender)
2:26:00 (Bone Rigging the Enemy in Blender)
2:30:10 (Weight Painting the Enemy)
2:32:00 (Animating the Enemy)
2:36:35 (Fixing Some Weight Paint Issues)
2:38:50 (Importing Enemy to Godot)
2:42:00 (State Machines Intro Enemy Overview)
2:47:00 (Coding Our Enemy)
2:50:50 (Groups in Godot)
2:53:54 (Adding a Label 3D)
2:58:47 (Adding in Navigation to Level)
3:00:54 (Adding Navigation to Enemy)
3:06:06 (Adding hit Detection to Enemy)
3:09:08 (Updating the shotgun Script)
3:18:30 (Enemy Rotate to Face Player)
3:22:24 (Adding Enemy Biting Ability)
3:25:50 (Adding Blood Spray)
3:34:15 (Adding UI to Player)
3:38:48 (Damage Calculation to Player)
3:41:00 (Updating Weapons on UI)
3:48:00 (Rendering Images with Blender)
3:52:00 (Showing Off the Other Guns)
3:55:20 (Enemy Recoil State)
3:57:10 (Weapon System Overview)
4:05:59 (Wrapping Up)
4:10:00 (Peace Out Dude)
Blender Common Keyboard Shortcuts:
0:00 (Introduction)
1:30 (Downloads)
2:30 (Blender Intro)
3:05 (Blender Fundamentals)
6:10 (Blender Overview)
7:00 (Lighting and Viewport Shading)
8:35 (Object Property Panel)
9:30 (Editing Mode)
11:00 (Editing Tool Bar)
12:42 (Making a Torch)
14:42 (Materials in Blender)
16:37 (Textures Creation in GIMP)
19:39 (Add Image to Material Blender)
21:05 (Introduction to UV's)
22:30 (Applying Transform and Adding Seams)
23:55 ( UV Unwrapping the Object)
25:08 (Adding Normal Texture)
26:25 (Making the Second Material)
28:00 (Intro to the Mirror Modifier)
31:45 (Subdivision Surface Modifier)
33:00 (Level Construction Overview)
39:30 (Making Ground to Stand on)
40:10 (Exporting to Godot)
41:35 (Introduction To Godot 4)
46:23 (Making Our First Scene)
48:00 (Making a Mesh)
40:27 (Adding a Camera)
51:25 (Running a Scene)
52:35 (Adding a Script to the Cube)
54:55 (Intro to Coding in Godot)
57:35 (Printing "Hello World")
58:50 (Manipulating Properties Through Code)
59:59 (Variables Introduction)
1:01:04 (Moving the Cube With Code)
1:02:55 (Syntax)
1:04:00 (Errors)
1:04:55 (Intro to the Process Function)
1:06:40 (Scope and Arguments)
1:09:38 (If Statements)
1:11:47 (Player Input and Singletons Intro)
1:13:38 (Checking Player Input)
1:15:07 (Adding Keyboard Actions)
1:18:00 (Making the Player Scene)
1:23:09 (Coding the Player Scene)
1:37:38 (Fixing Import Issues)
1:40:39 (Making the Ground Collision)
1:43:38 (Adding Mouse Look)
1:48:00 (Visually Improving our Scene)
1:51:50 (Make the Player Taller)
1:53:40 (Adding a World Environment)
1:56:55 (Making the Shotgun in blender)
1:58:00 (Making a Shotgun Scene and Animation)
2:01:40 (Particles Systems in Godot)
2:04:22 (Shotgun Hit Detection)
2:05:40 (Adding Sound to Shotgun)
2:07:10 (Coding the Shotgun)
2:12:05 (Signals in Godot)
2:13:15 (Function Revisited)
2:15:00 (Shotgun Raycast Collision Check Code)
2:20:00 (Sculpting the Enemy in Blender)
2:26:00 (Bone Rigging the Enemy in Blender)
2:30:10 (Weight Painting the Enemy)
2:32:00 (Animating the Enemy)
2:36:35 (Fixing Some Weight Paint Issues)
2:38:50 (Importing Enemy to Godot)
2:42:00 (State Machines Intro Enemy Overview)
2:47:00 (Coding Our Enemy)
2:50:50 (Groups in Godot)
2:53:54 (Adding a Label 3D)
2:58:47 (Adding in Navigation to Level)
3:00:54 (Adding Navigation to Enemy)
3:06:06 (Adding hit Detection to Enemy)
3:09:08 (Updating the shotgun Script)
3:18:30 (Enemy Rotate to Face Player)
3:22:24 (Adding Enemy Biting Ability)
3:25:50 (Adding Blood Spray)
3:34:15 (Adding UI to Player)
3:38:48 (Damage Calculation to Player)
3:41:00 (Updating Weapons on UI)
3:48:00 (Rendering Images with Blender)
3:52:00 (Showing Off the Other Guns)
3:55:20 (Enemy Recoil State)
3:57:10 (Weapon System Overview)
4:05:59 (Wrapping Up)
4:10:00 (Peace Out Dude)
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