Weapon Switching In Unreal Engine

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With a game, you likely have weapons. and if you have weapons, you'll want to swap out those weapons most likely. So today, let's take a look at a simple system that'll allow you to cycle through a number of weapons on your character!

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Thank you for another informative video!

Just a quick tip, as I've seen a lot of people use the "Pause Anims" when adjusting weapons/assets over their character:
You can just press Ctrl+R to disable Realtime rendering, which also disables animations, adjust the weapon/asset to your liking and then press Ctrl+R again to re-enable Realtime rendering.

Weeeboss
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Thank you so much, that was really informative.

jihoooh
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I am hoping you to make a weapon choose menu tutorial.

jihoooh
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u verrry much !!! I've been looking for this tutorial for a while! You helped me a lot, thank you! ❤

askarYT
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I am hoping you to have a lot of subscribers.

jihoooh
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would this system be better if the weapon class is hold inside a data asset ?

carlosrivadulla
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If I wish to switch to a Bow that is in the other hard how will I do it ?

kmtsvetanov
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If I have in my BP_Weapon a "damage" variable, how can I get it ?

kmtsvetanov
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sombody now how diactivete hidden weapon not just hidde

yurapodchasov