METAHUMAN ANIMATOR UNREAL 5.2 (Introduction to get you started)

preview_player
Показать описание
This tutorial will help people new to Unreal, Metahumans and Metahuman Animator to get up and going fast. This was designed to get people new to MH Animator to get up and running quickly.

More advanced tutorial using metahuman animator will come soon including how to cleanup and get the animation your looking for, Tweaking and baking the animations out and adding them to any metahuman in your scene:)

Hope this helps a bit and thanks for watching:)
Рекомендации по теме
Комментарии
Автор

I've literally been trying to use MHA for months now and finally in 2024 this guy fixed the problem I've been having. Thank you so much, now I have to learn how to connect the head to the body and do body animations as well.

ashleymathew
Автор

Super cool! Thanks for doing these. 🥰 Have to find some time to try it out!! 😊

ladyincognitamusic
Автор

can i keep the rig tho i want to keep it so i can fix things and better move eyes manually, maybe frozing the animation and mute then unmute rig? also the body wasnt following how to fix that pls ?

Gaamer-rb
Автор

Hi :) I created a Metahuman with Rokoko's full body and face motion capture and cleaned the animation within that sequence. Now the problem: I have another UE project where I created the whole environment and I want to migrate my sequence (with the mesh, blueprint, cleaned face and body mocap tracks) from the Metahuman file to my other environment.

How would you tackle this? Is there an easy way to execute this? I do not want to do all the motion cleanup again in the environment file but ideally want to migrate my Metahuman sequence from project 1 to project 2.

Thanks! :)

blockschmidt
Автор

How is this an introduction video if you start by referring to another video where you previosly did some steps?

heyricksander
Автор

man i gotta start playing around with UE again...i wonder, do you know if they made any progress with making ML deformer user friendly?

poochyboi