Why you might enjoy Zenless Zone Zero

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I put together some highlights from my streams where I go over some of my general thoughts around ZZZ since playing in the CBTs and now on release. I honestly had a lot of fun just listening to the music and running around the world, which felt very lively with all the little details. Did you know NPCs have different dialogues not just based on the time of day, but also the time of week?

0:00 - Intro
0:38 - Overall Thoughts
1:32 - Reasons to Play
2:25 - TVs & Negativity
3:23 - Combat
4:31 - Snake
4:53 - Meeting Characters in the World
6:01 - Slice of Life Setting
7:09 - Developer Talk
9:31 - Lack of Jump
10:17 - Innovation
11:07 - Which MC to Pick
12:09 - Casual Friendly
12:48 - The Importance of Sleep

Socials:

#ZenlessZoneZero ⁠#zzzero
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I know it's to each their own on the TV's but I've never felt the negativity when I go through them. It's like a little minipuzzle to me and I like puzzles. It's refreshing and different. IMO the people most jaded about the TV's are the ones who played during the beta and this is now their second or third time going through them. At that point yeah I can see their frustration but as someone who didn't I'm enjoying it. The whole game as a whole taking everything into account I'm having a blast with the game.

stryke
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I started the game for the wacky high quality cutscenes stayed for the satisfying combat and got hooked on the characters and world im really excited to see were the story goes and who gets added in the future

molten
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Sweetily is always like island of sanity, or breath of fresh air for this community.

BlD
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thankss for all of your hard work..! I do really feel like ZZZ really does have so much unexpected detail and appeal in unexpected places, all of the unique npcs and dialogues, fresh experiences spending time walking around the world instead of just clearing it once and moving on, and so on, and often in ways that just really fleshes out the feeling of playing the game alwayss thanks again and rest lots

Kryesh
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As someone around 40, this game is great as it hits close to early 2000s and the Era of those games and Comics. The game is awesome and Chill. and Rogue like is great, cause I can't for the life of me explore open world anymore, Genshin and HSR is enough lol

wreckingvi
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I think what puts a lot of people off is the slow ramp up of the complexity and difficulty of the gameplay—the combat, the tv’s, and even the city stuff. Like it starts at zero and by the time it starts really getting interesting, a lot of people have already dropped out.

parkerthompson
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Yeah 4:54 is what I like about this game too. Not just your agent characters but named NPCs are actually unique and memorable to be honest. These NPCs you actually change locations and have different dialogues. They also show up on the side quests from time to time!

Hree
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10:17 this is why I want to keep supporting zzz. I would hate to see a game that is a passion project willing to experiment die out and not live up to what it could have been due to lack of interest

Reizor_
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Based takes. Based streamer. Loving the game so far. It's so homely and somehow nostalgic. Dunno why.

jaywalker
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I think one of my favorite parts is meeting the NPC or characters in the world and getting small stories through them.
Ex. You can meet Ellen and her friends in Lumina at different times of the day. And each time they move they advance a story. Starting with them just hanging out and talking about their upcoming exam and ending with them talking about how they did on the exam. Cool stuff.

dr.am
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I really enjoy playing ZZZ. I like the characters and npc, they feel alive in this universe and are not just here for decoration. the Music, ambience and artistic design play also a big role ! And the combat feels so smooth too
The day-night cycle reminds me a lot about Persona games, that i like a lot
For those who haven't played it yet, i suggest you to take a look on it, you might really enjoy it !
Thanks for this video Ariel ^^

adamlonewolf
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Great video!

I love the insight from the dev stream acknowledging how fighting games have an early gameplay/skill barrier that Zzz is trying to overcome. Interesting even for other fighting games to take note of.

There’s a lot of things to like here but the UI did feel overwhelming early.

Holmesay-hvhg
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Man I woke up 6 am in the morning and Youtube Algorithm shown Sweetily ad to me. I melted.

joelim
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The game is really good! TV mode is good it just breaks the pace but if we can get really good animations and better experience in other
parts of the game is a worthy sacrifice, Combat is good, the daze system is a bit complicated to get used to but once you now how to use it you are fine or you can use different styles ( I like anomaly teams) so overall is really good.

zardon_zane
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Hi, i just wanted to say thank you, you make me feel confortable, like the game. I really appreciate you, cause i am really lonely atm and your voice always makes me smile... Cheers from Portugal

carlosfranciscocardoso
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Spitting facts. I've myself summed up the game as wholesome.

mimo
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I agree the variety and aesthetics are the main draws as a gacha game.

shinypeekatyou
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About the devs trying to experiment a bit more with the designs and such, that’s something I really appreciated and why ZZZ interested me in the first place. Genshin and HSR’s character design, settings, and everything just looked so bland and generic to me and I just couldn’t get into them at all. ZZZ really stands out to me as much more visually interesting.

Road_to_Dawn
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Lots of video this week keep it up and thank you

ambedots
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I have been enjoying this game so far. It’s been a chill experience which I like and doing dailies feels quick and easy. The game’s difficulty does kick up once you get 30s where you’ll start optimizing your combat efficiency. That is when I start liking this game more where I have to play optimally rather than just mashing.

Also I really love how expressive the characters are and the story has been interesting and engaging. They are some goofy parts which I like xD

ninthfriend