Aliens vs. Predator 2: Marine 'Alley' (Evac) NOTES*

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*UPDATE* Commentary updated with the new YouTube captions!

Here's a walkthrough from the video game "Aliens versus Predator 2" developed by Monolith Productions. "Alley" is a Multiplayer level released with the official "Multiplayer Map Pack 1" on December 17, 2001. It comes in a variety of modes: Deathmatch, Team Deathmatch, Evac, Hunt, Overrun, and Survivor.

This particular video is for Evac. Before the evacuating team can escape, they need to find a trapped human in an invested section of the complex. They'll have to interact with (or kill) him to release the security code to lower the Dropship ramp. His location is marked as a red dot on Motion Trackers.

I was the designer solely responsible for its design, construction, lighting, scripting, and balancing. The "Alley" map series became an instant hit with the fans, scoring 1st Place in AVP2 Multiplayer Maps of that season with a whopping 45% of the vote (2nd Place went to "Fury 151" with 14%).

At the time, most Multiplayer maps were static mazes and arenas. "Alley" introduced multiple stages and interaction events. Blastdoors, secret routes, destructible objects, and a periodic rainstorm presented more strategic opportunities for each species. Aliens, Predators, and Humans all had special places to leverage their unique skillsets. This extra layer of choice and narrative helped blur the lines between robust Singleplayer missions and frag-fest Multiplayer matches.

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One of my favourites. There was a lot more to this map than the others. I always hoped sequels would build upon maps like this and the Evac game mode.

FrostUK
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My favorite map. My friend and I spent 100's of hours on it. RIP classic shooter map design.

ragnarok
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Nicely done Nathan! Thanks for all this great information and also thank you for creating a unique and dynamic map, it's awesome! 

rookiecm
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I love the "ULTIMATEMAPPACK" for AvP2 over 300 maps if i remember correctly. You forget to shot that the first green easter egg box gives your inventory a "hacking tool"

BlackGatomon
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First off, I want to say hats off to creating a wonderful game. I do however, have 2 questions regarding AvP2. If you have time to answer them, let me know and I'll get back to you.

TruenoandLevin
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Also, I always wondered about the ambient creature sounds; were they supposed to be any creature in specific? Sounded like a dying zombie t-rex to me =) Really creepy, and really fit the level.

ragnarok
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this game is too awesome. why did it die off?

GoldphishAnimation
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If only avp3 had evac.... And bigger maps like this... And even as much weapons as avp2 or even 1.... And different classes for all the species, my God, why the Fuck avp 3 was made a a weaker game than avp 2 and 1! It pisses me off :D avp3 was close to being ultra awesome.

Cant they just at least make a game that works pretty much like avp2, but has avp3 graphics? :(

alluurpo