Unity Save Game System Tutorial | Save Data To JSON

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I've never knew that it was that easy to actually save and load using JSON... Thank you so much for this excellent tutorial! Your Youtube Channel is a blessing for every developer.

HB-wkzj
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You absolutely saved my game making, it took me a minute to make this work for my game but it worked. You are a beautiful man. I tried several different options and this is the only one that actually did anything, including just creating a save path!

calebadkins
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I've really been enjoying your inventory/saveload tutorials. The only issue I've run into is missing using statements, which isn't always clear in the videos what using statements were added. I did manage to figure out those, but as a bit of a new game dev student, it would have been helpful to highlight additions to those. Thanks for creating such a great series of tutorials.

graytreegames
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Really high quality tutorial! Got me to my goal in one video :)

WakingDragon
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Thanks for the video. AFAIK concatenating path part strings should be done using Path Combine, not using plus symbol - IIRC Combine takes care of using proper separator character for each platform.

ss
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will this work on a bunch of instantiated objects? I've been looking everywhere for a way to save creations the player makes.

GameBob
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u dont tell us all the shortcuts u do and its really frustrating.. like how did u do the prettyPrint? or the paths... or contents...
15:15

Tobiman
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also the files of that project aint in your patreon but keep up the good job u r doing importent videos for our community

Tobiman
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I hope you will see this comment very soon, at 11:55 you set a temporary string. I am not understanding how this is done. I see you write string and then it immediately disappears when you write var, is there a hotkey you a pressing to do this?

calebadkins
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Will not allow me to put var dir:string = + SaveDirectory; . Gives me the errors CS1513, CS1001, CS1002, and CS0818. I'm not sure how you typed it and it auto correct into that line. Won't do it for me, could you explain how you did it, do I need to download something for my VS? Thank you.

aeozithzene
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I’m following your Inventory System Tutorial and I’ve implemented all the save stuff and it all works (yay!) but how would I add the load button to my Start Menu Scene?

So I’m on the start menu scene, I click load and it takes me to my save (which is in a different scene).

charlieelane
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To by honest I'm working is multiplayer game and the only reason I want save system is for the setting and player settings if use json I will able to save those data ?

And because this for the settings I will perfer if the load happened automatic wean the player enter the game

watercat
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Hey I Love your Inventory Tutorials! Could you do a Video, or tell me if its already exists... about accessing the toolbar with the keys 1-0? and maybe with that a using function? f.e. healing or equiping ?

AnthonyMerlyn
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can you please help me for save and load system in unity my project don't wok if we can will see

micheleguardabasso