Load Balancer Tips for an Efficient Factory! - Satisfactory Tips (Beginner + Advanced)

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Load Balancer Tips for an Efficient Factory! - Satisfactory Tips (Beginner + Advanced)

More Satisfactory tips today and this time we're going over load balancer tips! We'll check out load balancer designs, how to load balance, and useful and advanced tips on how to utilize blanacers!

Use Creator Code IMKIBITZ

Splitter / Merger Conveyor Combos:

Load Balancers:

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MORE from ImKibitz:

• Frostpunk:

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About: Satisfactory
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies. The Satisfactory Train update and Nuclear update also adds in trains, train stations, and nuclear power plant to enjoy, if you can handle the nuclear waste that is! In some of our videos, we go over Satisfactory tips and Satisfactory building tips, as well how to build a mega base and manufacturer setup. Our Satisfactory Early Access let’s play ep 1 was started a few months ago, but now we have hundreds of hours since Satisfactory ep 1 and have built a giant base with computer production, supercomputer production, a huge nuclear power plant and hundreds of trains! Our giant train system covers the entire map and gathers uranium, deals with our nuclear waste, and Satisfactory trains are a very satisfactory way of travel!
This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement! Follow my Satisfactory Early Access Gameplay for the best base building, best Satisfactory tips, and more!

#ImKibitz #Satisfactory #SatisfactoryEarlyAccess
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Check out MORE tips + tutorial videos here:

ImKibitz
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I use the overflow method because it’s more environmentally friendly ;) but mostly because I’m too lazy :).

cheeky_farquar
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Me who only overflows: You know what? nah

wyldcat
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And then you have the Let's Game It Out method of building a tornado out of conveyor belts XD


Love the organisation and tips btw :)

BYERE
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I love load balancing, it makes the factories look so much cleaner but it isn't faster than a manifold/overflow system... well it is faster but only until the belt fully saturates, which isn't an issue in the long term.
I also looked over the load balancer and had no idea that's what I've been doing in some of my video guides... I just assumed it was even splitting between lines, but the load balancer makes sense :D

TotalXclipse
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The TLDR is that for a constantly running factory there is no difference between overflow and load balanced setups.

The difference comes if you have a factory that either starts and stops a lot, or one that has resources come in unreliably (maybe trains are messed up or something).

In that case, a load balanced setup will generally have all machines start at the same time and stop at the same time (roughly). It will go from not running to running 100% speed faster and it will go from running 100% speed to stopped faster. Whereas an overflow setup will take longer to spin up and spin down.

hatterson
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I discovered this game 4 days ago. I have 48 hours playtime already. On my first and only save so far.
And then I found your channel, and this is some seriously helpful stuff.

Aolsucs
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Seeing this really feels like satisfactory becomes a job :(

I'd rather keep my little factory disorganized...for now.

sortofgrim
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You can just split a line in front of each machine with a splitter and when one fills up the next will, and as long as you have the correct amount of machines for the input you have, it will balance itself. It's more beneficial doing it this way because it fits in a smaller space, is more easily expandable, just as efficient, much easier to do, and looks amazing. The only downside is the time it takes to fill up the necessary machine inventories to get it balanced. What I do is I just turn on the machines one by one just to fill them up, and then when they are all full is when i turn them all on at once.

SilvyReacts
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2:46 for that example, you can also just take the sum of the percentage (250%) and then just split those up between 3 machines (each having 250%/3... = 83.33%). This way you just take all of the frames and simply 3-split them

RealQuarlie
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Something tells me you're doing these tip videos just because they have good frame-rates.

GIRGHGH
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THANK YOU. I LOVE Satisfactory but would get confused once I got to the space elevator. I couldn’t keep up! Now I’m running a few super efficient factories and I can’t thank you enough. I was literally like “HOW AM I SUPPOSED TO MAKE ALL OF THESE AND CONNECT ALL THESE BELTS!”. I watched another channel and his content was very “advanced” to say the least. You broke it down bit by bit and I can’t thank you enough. This was my “...for dummies” guide that I needed. I really can’t thank you enough. This will be the first time I can say someone definitely DESERVED my sub. You have my thanks, and my future viewership. I stumbled upon some of your other videos the other day and was amazed at these HUGE builds you have but really was looking for a basic, hold my hand, kind of guide, so then I could attempt to get on your level lol. Thanks man.

HotStonerChick
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I got this the day it dropped on Steam but am just finally sitting down and getting into the game. Coming from Factorio it is kind of mind-blowing how perfectly they've translated that into 3D gameplay. Looking forward to checking out more videos since I'll definitely need them.

hypercynic
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I rememeber years ago, early in satisfactory i used to load balance perfectly. Spent hours building, spreadsheeting to make it work.
But now i just overflow in my super simple one time connect factory i made.
Easy to add onto and expand without much work.

adaptive-tom
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I want to explain how it is possible to split for a number that is not a multiple of 2 or 3. To split into 5, for example, you need to split 300 -> 100+100+100 -> 50+50+50+50+50+50. Then you loop back a 50 into the original 300 belt. This may seem like it won't work at first, as now you get 350. However, if you think about it, the 'loopback' will steadily increase. 350 -> 116.666 + 116.666 + 116.666 -> 58.333 + 58.333 + 58.333 + 58.333 + 58.333 + 58.333. The loopback becomes 58.333.... The next run will be 358.333 -> 119.444 + 119.444 + 119.444 -> 59.722 + 59.722 + 59.722.


Once you get to 360, it will now work fine. 360 -> 120 + 120 + 120 -> 60 + 60 + 60 + 60 + 60 + 60, then loopback 60 into the 300 to get 360 as the input again.


One way to think about it is: You split 1 input into 6 equal outputs, but since you loopback one, you have 5 equal outputs. Since 1 input turns into 5 equal outputs, the only possible way is if it had split into 5 exactly.


This strategy works for any number that is not a multiple of 2 or 3. Just loopback the extra outputs.

notmyfirstnameineedalastna
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It should be noted that you can also use the speeds of the conveyors themselves to split into weird ratios. I.e. 1x Mk.4 line can be split into 2x Mk.1 lines and 1x Mk.2 line for a balanced 1:2:1 ratio. For a 1:2 ratio (aka 1/3 plus 2/3) you can just split a Mk.3 line into 3x Mk.1 lines and then merge 2 of them into 1x Mk.2 line. The most difficult to build load balancers have prime number inputs and/or outputs, such as the case when trying to evenly distribute a saturated Mk.5 line into 13x saturated Mk.1 lines.

TSPxEclipse
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It's always more efficient to have all machines that are making the same item at the same clock speeds.

I.e: your pipes @4:50. If you need 4.8 times the production rate of a single 100% machine, it is more efficient to have 5 machines at 96% than 4 machines at 100% and one at 80%.

The power consumption for overclocking and underclocking follows a power function:
P=Pb*OC^1.6
Where P is power usage,
Pb is base power, or the power usage of the machine at 100%, and
OC is how much OC you are using, 100% is OC=1; 50% would be OC=0.5; 200% would be OC=2 and so on.

So, 5 machines at 96% is ____5*Pb*0.96^1.6 = 4.68*Pb

It's a small difference here, but, then again, the load balancing is easier, since all machines require the same amount of input.

PS: You could also have 10 machines at 48%, for even lower power consumption. 10*Pb*0.48^1.6 = 3.09*Pb
Yeah. You can save a lot of power by adding lots of extra machines and underclocking them... Don't ask me what that would make to your frame rates. :S

ThiagoGasparino
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00:30 it makes your factory run at 100% sooner, not faster. Even the simplest chain of splitters on a single belt will work exactly the same as a balancer eventually. And if you start building your factory from the miner and let it all build up as you construct next steps, due to time saved by not placing balancers your factory will even start sooner on a simple splitter chain.

raziela
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Well I could have done with this prior to 70 hours of building and tearing down to work it out myself. Thanks for the content as always. New sub so I'm binging all your content, which is fantastic btw ;)

crafty
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TLDR: Load balancing is absolutely not necessary.

KevinSolway