DCS: F-16C Viper | Non-Cooperative Target Recognition

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In this DCS: F-16C Viper video, we’ll talk about the Non-Cooperative Target Recognition, NCTR, that can be used to identify the aircraft type. As many of you are probably aware, this system compares turbine blade signatures of different engines to a database of associated aircraft types.

This can be a useful system to identify the aircraft at beyond visual range of up to around 25 nm. Because NCTR requires the radar to see the engine blades, there some important requirements:

First, the target nose or tail must be within 30-degrees in azimuth and elevation of your nose.
Second, the target must be within about 25 nm.
Third, you must be in Single Target Track mode.

To interrogate with IFF and NCTR at the same time, press and hold Target Management Switch Left for greater than one second. (Left Control + Left Arrow)

Let’s look at this in action.

We are STT on a high-aspect target at around 30 nm. To perform an NCTR print, hold the Target Management Switch to the left for greater than one second. When you do so, it will both perform an NCTR print on the target and perform an Identify Friend or Foe interrogation along the line of sight of the STT target.

If the target is outside the range and angle constraints, an INVL, or Invalid, message will appear on the Fire Control Radar, FCR, page.

Now that we are 24 nm, we will perform another TMS Left Long press and we can see that the target has been identified as SU27, meaning an Su-27 fighter.

It’s important to note that because we both performed and IFF interrogation and an NCTR print, we now have two identification sources that allow the Rules of Engagement tree to identify the target as hostile, indicated as red. Meaning you will be able to identify hostile targets with only ownship systems.
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A very nice feature and touch to the beloved F-16 🤩

TrickerDCS
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It's great to have you back, Wags! Viper videos from your channel are always my favorite. Can't wait to see more for the DCS F-16C!

Vortex
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The level of systems detail in DCS never ceases to amaze me.

mururoa
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Beautiful Pilot's Glory effect at the start there!

Morrov
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Don’t get me wrong, the tech behind this kind of system is incredibly cool and I’m glad it’s coming to DCS (also psyched Wags is back 👍)…. but I just love how the USAF has a term like “non-cooperative target.” It’s like “Damnit! I’m throwing 50 pounds of explosives at you at 4 times the speed of sound, why aren’t you COOPERATING?!??”

NBVT
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Never heard of this system before, but regardless, the details are amazing!

egrikomrade
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Great to see you back!
Thanks for modelling such an important system.

bazej
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Great to hear your voice again Wags, and a really cool feature :)

llama
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halo effect is so cool! looking back at pre 1.5 dcs to now is just wild how much immersion has been added to the game in such a short time. Doesn't even look like the same game anymore lol

kaz
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Yay, Wags is back! Looking forward to the Viper updates!

DieselThunderAviation
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Excellent. I was really waiting for this specific feature. Good job, ED. 🤙

Viper
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Welcome back ... great to hear more updates for the F16C S!

Jack-Wall
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Glad your back from where you were! Thanks for the upload, looking forward to the viper update

alcmann
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Glad you are back, Matt. I hope all is well.

SsgtHolland
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Honestly I'd listen to a 10 hour version of "Hey everyone, Wags here from ED"

rokon
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so happy you are back thanks for the info

noahwright
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Love the new weather fx! Lookin forward to DCS 2.8!

psheep
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So on the ROE tree, what happens if the mission maker sets the mission to where the mission has mixed blufor and opfor jets. Does NCTR still ident the target as enemy based on the ROE even though it might be a friendly aircraft that has IFF damaged or disabled?

grimnir
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Welcome back Wags. Missed you brother!

ThunderKiss-ohze
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Always love new features on the Viper!

Kazperh