Season 8 For AoE4 Is FINALLY Here

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Age of Empires 4 guides, AoE4 casts and gameplay are here for all civilizations, including the Byzantines, Japanese, English, Chinese, Zhu Xi's Legacy, HRE, Order of the Dragon, Mongols, Delhi Sultanate, Rus, French, Jean d'Arc, Abbasid, Ayyubids, Ottomans & Malians.

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#ageofempires #ageofempires4 #aoe4
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I was really hoping for a "Guard" stance for troops. Where you set a group of soldiers to stand guard over more vulnerable units (seige). That way they don't go rushing off to attack a Ferocious Farm or Lethal Lumber Camp and leave your bombards and tres buckets vulnerable to attack.

roscoepcg
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@Aussie_Drongo stone wall bastion is the “corner” piece. If you destroy that part, the hole isn’t big enough for big units like rams to get through. So I’m guessing the two segments next to the corner will be destroyed now

goninja
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fun fact: The Yumi Ashigaru +5 health buff in feudal means Gilded horsemen will no longer kill them in 2 hits, they will now need 3 hits in feudal. (still 2 hits in castle and 3 hits in imp)

emil
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Definitely feels like a Red Bull balance patch in preparation for a bigger patch afterword. Breathe everyone.

smbintegrated
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Japanese shinobis need a buff land mark needs to passively spawn a shinobi every two minutes like the desert raider wing spawn time allowing the shinobi to actually be used in late game

aaronpower
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this feels like a "small" patch before the red bull qualifiers cause they don´t want to change the metagame too much for the biggest tournament of the year, they even announced a new patch after wollolo qualifiers

multimate
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00:02 Season 8 of AoE4 brings a wealth of changes and updates.
01:51 Season 8 brings new maps and reworked mechanics
05:32 Equal distribution of sheep on the map to prevent game swings
07:19 Fixes and updates in Season 8
11:08 Improved attack move functionality
13:03 New default attack move behavior and king garrison change in Season 8 update
16:42 Improvements in market mechanics and unit behavior
18:17 Villagers now deposit resources directly after completing farm construction.
21:55 Changes to Byzantine and Chinese powers
23:28 Significant balance changes and new shortcuts introduced in Season 8 of AoE4.
27:13 New changes in Season 8 for AoE4
28:55 Artillery shot reworked for buildings and fog of war
32:34 Changes in trade, training time, and buffs for different civilizations
34:29 Economic and military balance changes in Season 8
38:13 Season 8 for AoE4 brings good changes
Crafted by Merlin AI.

vikramkaushik
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I hope that lack of changes are caused by them working on new expansion with civs

brolveth
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I actually not that disappointed with the patch, some critical issues are getting worked on, the attack move thing is huge if u try to get new players in. Understand your bad feelings on the caster mode of course, but i wana say that they focused on that aspect pretty heavy in the last survey, maybe if enought people voted it up there it'll be in the next one. Would like to have the stone tower properly integraded i guess, since it hasn't really been worked on since ages

benaldewein
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My favorite thing about aussie drongo is how his life comes into view this time it was nuggies!

fawkesthehawk
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IN WHAT WORLD OOTD GETS COMPLETELY IGNORED

moonboyk
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guess the stone wall bastion means the turning pile of the stone wall. now some time when it been destroy, nearby segments dont goes down, that makes stupid siege will stuck outside.

TinPoTse
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Hell yeah i want units to come out attack moving! Or you should be able to change the rally point to either be move or attack to location

chrisr
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Rus is the ultimate survivor of balance patches, but at least English gets a nerf.

StartCodonUST
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As a rus main, lack of kremlin nerf is kool

bigman
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They need to fix the console free for all because we don't get access to king abilities, we're at a disadvantage always.

InfuriationGaming
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Giving you a "hell yeah" for auto attack move from military buildings haha

YepsRS
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To be fair, I agree they ahould remove console in one block.

stes
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There is zero evidence 3DBee was abusing the walls mechanic.
What he is claiming is that he legitimately tried to wall the location off and the game didn't allow it, which gave him the information.
Even Beasty has been seen receiving the very same information the very same way, like most of the players trying to wall a contested area off at a certain point.
Please don't throw accusations without proofs.

olegdragora
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About the balance, imo we shouldn't have a situation where one landmark is an obvious choice in 99% of situations. I think that landmarks should be strongly connected with the strategy.
Meinwerk vs Aachan is a good example to me for the HRE and we have some another pick.

michal