Black Myth: Wukong [4K] Nvidia RTX 4090 Multiple Benchmark Comparisons

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I compare a bunch of benchmark runs of the Black Myth Wukong benchmark tools. We test multiple graphical presets, native resolution, ray tracing, DLSS and frame generation. Very interesting stuff.

PC SETUP:
ASUS TUF OC RTX 4090 - Graphics Card
AMD Ryzen 7 7800X 3D - 8 Core Processor
360 AIO H150i Corsair Elite Capellix
32GB 6000 mhz CL30 DDR5 Memory
ASUS ROG Strix X670E - A Gaming WiFi Motherboard
ASUS TUF Gaming 1000 Watt 80 Plus Gold ATX 3.0 Fully Modular Power Supply
1TB Samsung 980 Pro NVME SSD Operating System Drive
2TB Samsung 980 Pro NVME SSD Game Drive
Lian Li 011 Dynamic EVO PC Case

Windows 11 Pro
Nvidia Driver 560.81

00:00 Intro
01:11 Cinematic VS Very High VS High
03:04 DLSS Quality VS Frame Gen
05:19 RT ON VS OFF
07:39 RT Very High VS RT Medium
09:33 RT DLSS Quality VS Frame Gen
10:47 RT DLSS Balance VS Frame Gen
13:10 DLSS Quality VS DLSS Balance
13:54 Conclusion

#wukong #rtx4090 #pcgaming
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The game kind of already does raytracing with Lumen i think, thats also why the impact of the path tracing is not as big as you would think.

oropher
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Hey man i've tested the benckmark tool myself a bit... made a reddit post about it on the BlackMythWukong subreddit for details but basically the most taxing settings in my testing have been:

Shadows (65% fps on cinematic, 90% on high, 94% on medium)
Global Illumination (61% on cinematic, 85% on medium)
Visual Effect (91% on cinematic, 98% on medium)

Basically with no upscaling (100% XeSS resolution scaling) my 6800xt could get 32fps on average with everything on cinematic, 60 fps on average with everything on cinematic except for Shadow (High), Visual Effect (Med), Global Illumination (Med), 98 fps on average with everything on low.

Which is kind of crazy if you ask me

Profetorum
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I was hoping you’d make a video on this! Great stuff bro. Can’t wait for the 7900xtx as well. Definitely some of the best RT we’ve seen, and one of the first games where the 5090 is going to be huge improvement. Can’t wait to play this one.

chadwolf
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Great job man!
I was actually surprised how good balanced looked at 4k.
But dissapointed how bad the water looked at RT medium.
Hopefully they seperate the RT options at release..

Spratty-wbis
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with ray tracing on vs off, it almost looks identical to me. Not worth the performance penalty for a minimal look change, i have never seen a game with ray tracing on vs off look this similar. The theory is the game uses lumen ray tracing so the ray tracing setting just applies the path tracing.

Hitmanblood
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4090 is doing great with RT and DLSS balanced + FG. Great gains with FG too which is nice to see.

XDDX_NZ
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Great point: Splitting RT into its respective features would be fantastic and absolutely helpful to find a personal sweetspot.

holgerbahr
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When using DLSS, the scale bar percentage value is not followed correctly, only the actual map between the value and the preset text found in the description is used. For example: When using 100%, the preset shown in the description is DLAA, but also shows DLAA for 90%, and when rendering the game is still 100%, not 90%. So only the following values are truly usable:

100% - DLAA
62% - Quality
50% - Performance
39% - Ultra performance

These values are also not the Nvidia standard. The in-game resolution was found using emoose DLSSTweaks.

cajuudoido
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Getting frame drops with 4090 and dynamic resolution on 50

rovosunny
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Let's gooo! I'm a bit confused about the "super resolution" setting. Is 100 twice the resolution or just native?

HankBaxter
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Im afraid that we might get sub 60fps during combat even with DLSS Q / FG with everything maxed out.

jeloong
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As you say shadows are the biggest difference, and the GI also looks a little better, Lumen tends to revert to "black" way more in dark areas, RT keeps more color.
Sucks that the medium RT has such bad reflections, it would've been a nice compromise.

sevach
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My main issue with the benchmark is that it has traversal stutters, so this game is a 100% "wait for a sale" for me. Testing with a 4090+5800X3D @4k the benchmark was a bit strange since som runs I had one small stutter while other runs had several larger stutters. I'm honestly losing any hope for UE5 at this point.

MrMeanh
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The devs don’t even recommend very high preset with very high ray tracing. They tested with high preset

thechosenone
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RT with the amd cars gives purple plants on the trees and looks complete beautiful even on low RT (test it with 7600 - crashes after 15-20sec the game but is very beautifull 😋

panagiotisandrikopoulos
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What would be your recommendations for 3080Ti + 5900x at 4k dlss balanced. For me i only care for rt reflections and GI.

AbhinavRamana
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you totally missed out on All Max settings + RT + DLSS + FG.. Instead you chose to use Very High. why?

chrisunlmtd
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LOL. Big ad for nvidia and ue5 to push people update.

NickWu-fizv
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4K Cinematic with RT for other day, huh? Incomplete test

javierslytherin
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What if you didn't do it side by side? will you notice the difference? I guess not. RT is not worth it yet.

nimaarg