99% Of Pioneers Don't Know This Spot - Satisfactory Top Starting Locations

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99% Of Pioneers Don't Know This Spot - Satisfactory Top Starting Locations
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Satisfactory's has several starting locations, but which one is best for you?
Lets take a look at all of the starting biomes and where I'd recommend heading.

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About: Satisfactory

Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies.
This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement!

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"Experimenting with fluids for the first time" - I remember those days fondly

texaslinux
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The Grass Fields are simply the spot for beginners and that's it. Coffee Stain knows new players don't care and just want to hop in the game, and the Grass Fields is the first option. It's designed to help the player as much as possible while also not giving them enough, encouraging factory building and exploration at the same time. One of the spawns plants you right next to a copper, limestone, and 3 iron, everything you need in the beginning. Head towards the edge of the map and you'll find 8 impure iron, limestone, and a pure coal node not too far away, obviously designed to begin steel production. Run for the hills and you'll find a giant lake with 4 coal nodes right next to it, obviously being designed for coal plant, and the proximity of them takes some of the stress off of learning fluids for the first time. After you reach coal power, the biome's weaknesses definitely show, as your only advanced nodes like caterium and quartz are in really inconvenient spots and oil is RIDICULOUSLY far. Overall, the biome is great for beginners, but yeah, the tier 5 & 6 slog is real.

friendofp.
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I feel like once you get the hang of the game, the Grassy Plains is for players who *want* the challenge of having to source resources from far away, setting up the truck routes to consolidate all the poor and normal resource nodes and rail lines to deliver rarer resources from further away. Approach it like that, and I've found it to be rather engaging as a place to start.

Foefaller
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The grassy plains feels like home. I prefer to spend the early game there simply because it’s nice to look at, and in the early game you spend a lot of time just in nature. There also aren’t many strong mobs or places to fall, so you don’t really get hurt much

fatelvishguy
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Northern Forest: Spot 3 is amazing. The spot along the cliffs is limited on land, but you have LOTS of space you can just lay concrete over just over the cliffside. Plus Caterium and Sulfur are just down the hill away from the cliff. Quartz is along the cliff, and you even have a pure Coal node right there to tap for Steel. If you lay in a skybase, then oil's just on the other side of the valley and an easy drop from above. Bauxite and Uranium are the only resources you have to roam for, but they're close enough that travelling isn't horrible!

davep.
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Would love to see a video describing areas for specific modular factories such as batteries like you mentioned. Also would love to see ideas for scenic challenge build locations! Great content in this one!

mentos
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My favorite spot is the two void pits north of the green plains. It kinda sucks for nearby resources, but imo, it makes up for it with amazing build space. I laid a false floor along the entire valley, built a sunken silo to put the space elevator in, and I'm building a huge logistics system under the floor, and skyscraper towers as factories above ground.

Hxx
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I bought Satisfactory back on April 22, 2019. The western coastline, which I nicknamed the Gold Coast, was where I experienced my first 100+ hours in the game. As you say, fantastic for building out over the water. I’ve chosen other sites for later games but will never forget the good times I had there.

Serenjyn
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The lack of close resources is actually a benefit to me because it challenges me to come up with clever builds to get to that resource and transport it. So I don't mind starting in the Grassy Fields biome. Also node "purity" doesn't really matter much other than getting more of a resource from said node. Great if you want to build stuff quickly, Other than that, it does not matter. Also the "Ocean" isn't too far away and gives you an incentive to build out to it to get water.

Oh and before I forget you can also build in the void and over the bottomless chasms. A bit riskier at the start but once you get to a point where you have an overabundance of Concrete and Metal Plates it's a cake-walk.

thelaughingmanofficial
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Along the north-western ledge of the Blue Crater there's this place with 4 normal iron nodes, a copper node, and a caterium node all in one spot. Limestone, coal, and quarts are also very close and very accessible. Beautiful spot! Nobody ever mentions that one.

thinkerythunker
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After several hours of research and consulting many videos, I started again at your spot N°3 (04:48) and I played there more than 500 hours.
Everything is easily accessible
-37, 614/-142, 150

Jean_Mi
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I've been using your new starting spot for a few months too. I love it there. I built a fake damn across the waterfall with halfpipe sluice gates and observation platforms.

JRiffle_HeaveHoStudio
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I'd highly recommend checking out Nilhaus's starter location in the rocky desert. Lots of iron, Copper, and limestone nearby. Unfortunately coal is a little bit away. But it's compensated by the close oil and high up water (no pumps!)

AtreidaeChibiko
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I'd definitely love to see videos in which you show which locations you think are the best places for setting up specific factories! As someone newer to the game, figuring out where I'm going to put a factory is one of the most time consuming parts of the building process (second only to designing a clean yet efficient layout for the machines) so having recommendations and examples are always greatly appreciated! I'm currently avoiding the red forest and titan forest areas due to the map changes they have slated for (hopefully) 2023 but locations outside of those are all fair game in my book. I'm looking forward to your blueprint series as well and hope you intend to share the blueprints you develop on satisfactory calculator so that those of us who aren't as good might benefit from your experience with the game!

Viinan
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I just picked up trying to understand this game, I’m moving slowly forward and I believe from watching friends play the despite the grasslands having bad nodes it’s really good for beginners. The lesser resources forces you to explore a little and doesn’t overwhelm you. Plus it makes you understand the use of powerslugs!

mormorspepsi
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Personally, the estuary is perfect for heavy modular frames.
One of my favorite little "secret starting spots" in the Dune Desert is actually far to the north, east of the twin canyons on the edge of the foliage. The big downside is most of the nodes nearby are normal, but it has reasonable access to every resource you'd need except for bauxite, and uranium. Oil's a liiittle bit more distant, but attainable through the river-canyon, and there's plenty of coal nearby (two each normal, pure, and impure). Add in the sulfur being pure as well, and all you really need to do to make that spot work is bring in iron and maybe a bit of copper. Maybe limestone if you're really burning through it.
It feels like a really good spot for showing a new player the ropes while also having plenty of room to work into later game as you expand to the south, east, and west into the waters on the other side of the cliffs. My play style tends to be more "floating" (not literally), minimalist module factories, though, which works well with the naturally expansive nature needed in this spot.

brendanblanks
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Did my fourth restart and went back to the grassy plains, and beat my personal best time to tier 6. I concluded that fewer pure nodes offer no benefit over the many impure nodes in the grassy plains. You are limited hard by mk1 belts and miners, and found I could run more production of a dozen impure nodes at only 45/min, vs getting capped at three or fire pure nodes at 60/min with mk1 belts. At tier 6 I moved up to the norther forest so I didn’t have to waste time tearing down my earlier bases.

ArbiterSCX
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Only on my second playthrough, and recently hit aluminum. First playthrough was on the grasslands, and I abandoned that for the northern forest. I built in the sky, so the abundance of every resources closeby was really nice. There's alot of sulfur too, so I made a ton of compact coal and made a massive coal power plant on the main lake.

LKenjiF
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For me personally any nice looking location with some iron, copper, limestone and foliage nearby is good enough to start off with. I just buid infra to bring the rest in, that is actually what I love about this game. :) I am currently back in the grass fields after 3300 hours of gameplay all around the island and it feels like coming back home. :)

Saaihead
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I've started saves in all the starting locations, the Northern Forest being my current and final place to start. It's claimed to be for experienced players, but I found it to be the easiest start. Building vertically isn't that much of a hindrance.

WestOfEarth