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Slap Happy Rhythm Busters [PS1] - play as Rude Boy
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This is a playthrough using Rude Boy in the PS1 game Slap Happy Rhythm Busters. Read on for more information...
Rude Boy is the common end boss for Stealth in the game (if no conditions are reached), and is also a special boss for the other characters. He is one of the "higher-status" later-unlockable playable characters, and is in fact that last character you can unlock.
===== HOW TO UNLOCK RUDE BOY =====
1) First, you need to unlock the other 9 hidden characters. This is so that you have enough Beat Rush games for the next step.
2) After you've done that, you then need to clear 40 Beat Rushes in DJ Practice mode.
3) Now play Arcade Mode with any character, get the conditions to fight Rude Boy as the end boss and beat him. These conditions are probably to get as much perfects as possible and finish every match with a Beat Rush Fever combo.
===== ABOUT RUDE BOY =====
Rude Boy is the organizer of the fighting tournament, and is the leader of a gang called "Cloud", which resides in Down Town. He set up the tournament to prove that he is the strongest fighter in the land. He has the supernatural ability of "chaos power" which allows him to transform into another physical form. He seems to be a rival to Ramos, and dislikes him.
===== GAMEPLAY =====
One of his super moves is the ability to transform into a physically intimidating form... it does not change anything moves-wise, but it probably gives him better range and stronger attack power. His Counter special move is good to use against the CPU opponents.
===== ADDITIONAL INFORMATION / TRIVIA =====
---- In the PS1 fighting game Vs. (also made by the same company Polygon Magic), there are some characters from it that has been brought over and resigned into SHRB. These characters are Ramos, Mia and Oreg/Oleg.
---- When you win a match, the announcer who says "Winner" sounds very much like the Tekken 1 announcer.
---- The main single-player mode is called Arcade Mode, despite there being no arcade version of the game.
---- The game only saw a Japanese release.
---- Despite being Japanese region-only, the entire game itself is in English.
===== ABOUT SHRB =====
Slap Happy Rhythm Busters is a PS1 fighting game where the character designs and game aesthetics are inspired by the hip music youth culture in Japan.
The in-fight character graphics consist of a cel-shaded style (I think) of polygons, which looks pretty good considering that this is the PS1 hardware. The backgrounds are 2D and have a very modern hip cartoon look.
The music of this game features compositions from various real-life DJs. The tunes are mixed, but most of them do gear towards an electric-techno-dance genre.
The gameplay is solid and is your typical old-school 2D affair. It features a flexible chain combo system which can be cancelled into specials or supers.
Perhaps the stand-out aspect of the gameplay is a universal super move called the Beat Rush - if this is activated (by hitting the opponent unblocked), you then get whisked into a rhythm-style game where you have to press the D-Pad or buttons in sync to the on-screen brackets which appear. It works like the arrows in DDR and PIU. The better you do, the more life depletion you'll dish out to the opponent after the session is over. On a deciding round, if you perform a Beat Rush (with the opponent having a depleted amount of life that can be defeated with a Beat Rush) and do well you'll then enter Fever mode, where it'll show a special finishing sequence for your character.
Rude Boy is the common end boss for Stealth in the game (if no conditions are reached), and is also a special boss for the other characters. He is one of the "higher-status" later-unlockable playable characters, and is in fact that last character you can unlock.
===== HOW TO UNLOCK RUDE BOY =====
1) First, you need to unlock the other 9 hidden characters. This is so that you have enough Beat Rush games for the next step.
2) After you've done that, you then need to clear 40 Beat Rushes in DJ Practice mode.
3) Now play Arcade Mode with any character, get the conditions to fight Rude Boy as the end boss and beat him. These conditions are probably to get as much perfects as possible and finish every match with a Beat Rush Fever combo.
===== ABOUT RUDE BOY =====
Rude Boy is the organizer of the fighting tournament, and is the leader of a gang called "Cloud", which resides in Down Town. He set up the tournament to prove that he is the strongest fighter in the land. He has the supernatural ability of "chaos power" which allows him to transform into another physical form. He seems to be a rival to Ramos, and dislikes him.
===== GAMEPLAY =====
One of his super moves is the ability to transform into a physically intimidating form... it does not change anything moves-wise, but it probably gives him better range and stronger attack power. His Counter special move is good to use against the CPU opponents.
===== ADDITIONAL INFORMATION / TRIVIA =====
---- In the PS1 fighting game Vs. (also made by the same company Polygon Magic), there are some characters from it that has been brought over and resigned into SHRB. These characters are Ramos, Mia and Oreg/Oleg.
---- When you win a match, the announcer who says "Winner" sounds very much like the Tekken 1 announcer.
---- The main single-player mode is called Arcade Mode, despite there being no arcade version of the game.
---- The game only saw a Japanese release.
---- Despite being Japanese region-only, the entire game itself is in English.
===== ABOUT SHRB =====
Slap Happy Rhythm Busters is a PS1 fighting game where the character designs and game aesthetics are inspired by the hip music youth culture in Japan.
The in-fight character graphics consist of a cel-shaded style (I think) of polygons, which looks pretty good considering that this is the PS1 hardware. The backgrounds are 2D and have a very modern hip cartoon look.
The music of this game features compositions from various real-life DJs. The tunes are mixed, but most of them do gear towards an electric-techno-dance genre.
The gameplay is solid and is your typical old-school 2D affair. It features a flexible chain combo system which can be cancelled into specials or supers.
Perhaps the stand-out aspect of the gameplay is a universal super move called the Beat Rush - if this is activated (by hitting the opponent unblocked), you then get whisked into a rhythm-style game where you have to press the D-Pad or buttons in sync to the on-screen brackets which appear. It works like the arrows in DDR and PIU. The better you do, the more life depletion you'll dish out to the opponent after the session is over. On a deciding round, if you perform a Beat Rush (with the opponent having a depleted amount of life that can be defeated with a Beat Rush) and do well you'll then enter Fever mode, where it'll show a special finishing sequence for your character.
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