Elden Ring Style Third Person Camera Movement With Independant Rotation

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3rd person camera orientated movement, where the player moves orientated to the camera but can turn/rotate independantly of the camera ... if that makes sense ...
Movement is camera/screen orientated, forward input = screen forward, right input = screen right, with the player rotating independantly to the direction that they are moving.
Side stepping and turning have been drastically slowed down so that the "turn/rotation" on changing input movement is more obvious to see.
Camera is free and can spin around the player object, with the player's movement constantly orientating to the screen space.
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