Dragon's Dogma 2 - These 15 Huge Mistakes Can Ruin Your Entire Game (Dragon's Dogma 2 Tips & Tricks)

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Dragon's Dogma 2 - These 15 Huge Mistakes Can Ruin Your Entire Game (Dragon's Dogma 2 Tips & Tricks)

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Timestamps
00:00 - Intro
00:23 - Tip 1
01:43 - Tip 2
03:17 - Tip 3
03:50 - Tip 4
04:57 - Tip 5
05:51 - Tip 6
07:28 - Tip 7
08:05 - Tip 8
09:42 - Tip 9
10:59 - Tip 10
11:53 - Tip 11
12:55 - Tip 12
13:40 - Tip 13
14:33 - Tip 14
15:16 - Tip 15
16:03 - Tip 16
16:44 - Tip 17
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Give 3 bunches of flowers to the inkeeper in the elven area over three days and she’ll give you the tome to teach your main pawn elvish…

Nunya
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RIP to everyone who forgot the first token location including me

djaesir
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People have been crapping on this game solely due to the microtransaction scandal, but honestly, it’s one of the best RPGs I have played in a long long time.

TheRealJohnMadden
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One clarification on the dragon's plague based on what others are saying. If you kill your main pawn and revive him/her at a riftstone, they will be clensed. If you kill a support pawn, they will just be sent back to their masters world, plague in hand. Do not rehire them.

I'm noticing the plague starts to become more common around the level 35 range when people start fighting Drakes.

corysteiner
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So, for anyone struggling with the sphinx trial for your first seeker token, you can use the detection augment from the trickster to also find the token for the sphinx. Should make back tracking and looking for your first one a bit easier when there is a sound/visual queue for it.

tomswo
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Something to note about pawn inclinations. Is that there is a hard and soft aggro table to the games enemies. Taunts and being a specific gender/size for certain mobs. Are the only ways of generating hard aggro on a target. And that is always temporary (ogres will stop slobbering females after you do enough damage to one). The soft aggro is based on damage done. This is where the hidden values of inclinations come in. A calm pawn fighter will use taunt regularly to set hard aggro. But it won't consistently use offensive abilities to build and maintain soft aggro. The calm inclination also causes the pawn to delay engaging enemies. Which means that other party members (or yourself) will pull soft aggro when engaging them. And the pawn is less likely to be in proximity to taunt off you unless you choose to stand next to them all the time. Where you run the same fighter with straight forward. They will use their defensive skills and even block function less. In favor of attacking and dealing damage. Meaning theyll take more damage and generate more soft threat. But also, they will not use their taunt to generate hard threat as often.

This scenario has similar impact on vocations centered around dealing damage. Putting straightforward on a thief or ranger seems like a good idea. As they do really good damage. But it also means that they will generate soft threat constantly. And will then take aggro and could be killed, crowd controlled, or go through lots of curatives staying alive. But, if you put calm on a ranger, specifically. They wont start shooting enemies the moment they come into range. They will wait till you engage first. They will also delay between using offensive skills. Which keeps their soft threat at manageable levels. So its easier to keep enemy attention on your melee party members. Which is particularly good when facing a boss. As rangers are less likely to have bosses tackling and standing on top of them. So they can continue shooting weak points and doing damage consistently over the fight while less likely to take damage. There's more nuance to inclinations than most people realize.

Also, i wanted to point out. Aged foods can be turned into dried foods. And then combined with herbs to make really good curatives that dont spoil. Which can then be further upgraded with some choice monster enhancement parts (like saurian tail). These superior curatives are also lighter than the vials of healing potions you typically make with greenwarish. And dont toss the foods that turn rotten. You can combine different types to create oil for your lantern or tarring arrows. Which, tarring arrow + explosive arrow is the highest total damage combo in the game. Other than charged abilities or weak spot hits. It will also cause enemies to panic for a bit when lit on fire. Which is a very unique function and special form of crowd control. So, dont be afraid to hold onto food or get upset if they rot due to negligence. Everything but withered flowers, have a use.

keldor
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It is funny that no one has said that if you heal the undead, they take a shitload of damage.

Shedding
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Another tip. If you don’t want your food to spoil after a few days store them in your chest. This stops the spoil timer until you put them back in your inventory.

ShadowProject
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My first Seeker's Token was near the balista on the watchtower in Melve. Hopefully this will help someone somehow 🤗

Lust
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This game is great. So happy I ignored the gripe... I can't wait to play more. Glad I got it on PS5 tho.

juskickenit
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7:28 DON'T SELL GEMS IF YOU'RE A MAGIC VOCATION. They are used to upgrade mage/sorcerer equipment

Muskers
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The sundial tip was the best!!! I was always looking up in the sky

igorcorti
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Pro tip: if you are finding the game difficult, go warrior, find the big hammer and bonk your way to victory

CarlWByrne
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Important npcs should ressurrect after a week or so after a dragon plague incident.

randomstuffzofdoom
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For those of you just starting a new game I recommend exploring the area around the small outpost in the beginning of the game. There is a statue nearby where Beren makes camp. At the base as a token. It was my first token and I was able to remember it. Hopefully that will make it easier for you guys to remember your first token.

jameswright
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Dude I am so glad that your first seekers token was mine as well xD I couldn't find it anymore but I knew exactly how the place looked, I just was pretty sure that I found it earlier in the game... I had to check your minimap in order to find the location on my save xD

sinyx.
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i kid you not someone actually gifted my pawn eternal wakestone. i was speechless when i saw it.

zozalmalki
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Regarding the locked house by the fields.
The correct entrance is actually under the bridge you cross to just before. There are boxes in front of the entrance. Destroy them and you will see a tunnel with a few bandits and come chests.

henrikaugustsson
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With the forager bit at the beginning, you can actually get it from a different NPC where you investigate the hidden village.

SuperflyMaximum
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Dont forget the Augment from Mage to increase Stamina regeneration to go along with the Athleticism and whatever the Archer one is called

AzurePursuer