How To Tutorial : unreal engine 5 Minecraft block style placement and a bit more with rotation

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There are many tutorials out there about building cubes in the Minecraft way it turns out, but not many take into account rotation here is a painfully simply way to do that without frying the ole brain with too much maths...
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Also how do I make it so I can break blocks that are placed?

Enderking
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How would I make this without the preview cube

Enderking
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