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Introducing Line Renderer Lerp (How to animate smoothly between 2 sets of line renderer in Unity)
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After a quick Overview of what lerp does and how it does it, I show how I Lerp between 2 Line Renderers and how I expanded on that to be able to lerp between any set of 2 line renderers.
Code can be found at:
Disclaimer: It's not very organized and still needs work (more specifically on how it splits lines) but it's fun to play around with. It can even be used to create generative/procedural shapes "in between" 2 line renderer sets.
Code can be found at:
Disclaimer: It's not very organized and still needs work (more specifically on how it splits lines) but it's fun to play around with. It can even be used to create generative/procedural shapes "in between" 2 line renderer sets.
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