Why You SUCK with The Empire

preview_player
Показать описание
Blake's Takes presents the definitive guide to The Empire in Immortal Empires. This video will show you how to play as Reikland in Total War: Warhammer 3. Do you know what units to recruit as the empire, this guide will show you the best units in The Empire's roster, including the best army compositions for the empire and how to set them up and The Empire's tactics. This immortal empires guide for warhammer 3 is a one stop shop for the empire.
This video will show you how to deal with Vlad as the Empire and how to defeat the vampires as Reikland. This guide analyses the best lord abilities to take and how to use The Empires wide variety of heroes. This guide will analyse the strengths and weaknesses of the Empire.

Is Karl Franz Warhammer 3's best campaign? Is The Empire the hardest faction in Immortal Empires? I'm sure you'll enjoy these tips for dominating with Karl Franz in Immortal Empires.

========================
Link to handout:

========================

Timestamps
00:00 - Introduction
01:13- Reason 1: You don't surprise the Secessionists
03:33 - Reason 2: You fall into the Marienburg Trap
08:52 - Reason 3: You don't know how empire armies work
22:21 - Reason 4: You don't understand Imperial Authority and Prestige
29:01 - Reason 5: You don't know how to deal with Vlad
36:08 - Reason 6: You neglect diplomacy
38:41 - Reason 7: You forget your heroes
42:36 - Reason 8: You don't know what to build
44:00 - Reason 9: You level your lords wrong

========================
Link to my Patreon:
Рекомендации по теме
Комментарии
Автор

Happy new Year folks - Hope you all had a nice Christmas.

Link to video handout here:

BlakesTakes
Автор

One thing you didn’t mention but is actually super important: Returning a province always gives you imperial authority, even if the game doesn’t tell you. There are often dilemmas where two elector counts dispute over a settlement and you can decide for them to keep or return it. The decision screen doesn’t say that you will gain authority from returning it, but you will still gain +1

sirsecular
Автор

Hey! I don't suck with the Empire! I just fail to win as the Empire!

GamerGrovyle
Автор

2:14 you can see Blake panic as he fears he might have girlbossed too deep into the enemy territory with the raiding lord and may not get an ambush

denistannenberg
Автор

The Empire is also one of the factions that greatly benefits from the ally recruitment system via outposts. I usually keep one of the minor dwarf factions around to get some of their melee units.

vahlen
Автор

For terrain, the optimum for you ISN'T a flat plain, actually. It's having the foot of a hill. You park your melee infantry right at the bottom of the slope and your flat-trajectory missile units (handgunners, cannons, volleyguns) behind, which allows them to fire over the heads of the melee line rather than requiring checkerboarding or similar to clear up their lines of fire. This also works on a reverse slope.

magni
Автор

One time I won a defensive siege against 2, 5 full stacks of Skaven that assaulted Helmgart. I don’t remember what tier Helmgart was at that point, but it was not higher than 4… maybe

The map was the best empire siege map, the one with an elevation and flat terrain, outside the fort being a steep climb upwards to the gates.

The plan was simple: use the single unit of mortars only when necessary, placed on the capture point of the elevated surface, put crossbowmen on the elevated surface too, use swordsmen to hold the towers until the Skaven put ladders then retreat to the defensive position, where the spearmen are going to hold the line, if a swordsman dies, it won’t be that bad, but I’d lose valuable frontline force.

Last step of the plan: convince the rats to take the main road instead of the flanks, and use the single unit of cavalry to kill any unit of Skaven that tried to use the side paths.

It went PERFECTLY. The mortars did not stop firing once on the blob of rats that had gathered on the tight ramp, as crossbowmen fire at will at literally fucking anything they can see. Rat men arrived very tired from climbing ladders and running all the way to here to try to avoid fire from towers and missiles, my men were fresh when swords clashed. Still, it was very close, my missiles ran out of ammo as the last horde of Skaven arrived at my beaten up frontline, and had to become part of it. The mortars kept firing. Cavalry was useful to convince fleeing Skaven to give up permanently, plus intercepting sneaky rats once or twice.

I don’t remember what Skaven faction came from there, and yes it was mostly comprised of clan rats and Skaven slaves, with the odd gutterrunner, BUT IT FELT SO FUCKING COOL

minibotas
Автор

The "Faith, Steel, Gunpowder" flowchart is amazing, I love it. When I attempt an Empire run I'll try to remember this video, thank you.

Yorkington
Автор

I love the ending comment "You will be summoning the elector counts in no time" 10/10, instant fan after my first video on this channel

Blaas
Автор

Halberdiers are the best line holding infantry for Empire, as the threat will be from melee infantry and monsters, not enemy range units where shields make a difference. Halberdiers have Expert Charge Defense, meaning enemy infantry will lose their charge bonus which are considerable accuracy & dmg buffs. Spearmen will take a lot more damage & rout quicker.

SilverforceX
Автор

Crushed that Ice Court campaign thanks to you, these guides are genuinely entertaining to watch even though I don’t plan on playing most of these factions—however I’m still picking up my jaw from the floor after seeing the steam tank division, and by coincidence I’ve just started an Empire campaign

someguy
Автор

Ahhhh, in a world of vampires, goat people, spikey vikings and the literal demons that they worship, the "normal" people still find a reason to rebel and kill each other

enigma
Автор

Loved the alliteration with V's bit. That was mint!

HeiligeBestrafer
Автор

I love how you put the meaning of the words for us. Such well done videos all together. Your narration is also fantastic. Keep them coming good Sir.

I usually go like this:
Turn 1 you attack Grunberg with Franz and occupy it. You recruit an additional lord in Altdorf.
Turn 2 you force march max Franz into the woods near Ubersreik and put your second lord recruiting on the border of Ubersreik.
Turn 3 you attack Ubersreik with the second lord with Franz supporting and occupy it. Then you have enough movement with Franz to occupy Eilhart and that way you take your province on turn 3.

nunosimoes
Автор

Saw this on Reddit and decided to give it a watch. Even as a veteran player, this taught me some new tricks, like the empire successionist ambush trick at the start.

TheTurbanatore
Автор

There is a point you are missing regards cannons and mortars. These units provide you the range advantage which the AI cannot ignore. So fighting the vamps as an example means that in a battle the AI will always attack you while you can just sit there and decimate them with your ranged units.

redjacc
Автор

One important correction: Do NOT return dead elector counts in their original capital. Keep the capital for yourself so that you can assign your own elector and unlock the bonuses. Instead, return the dead elector in a minor settlement, which will still give them enough income to field a full army, and they can assist you in defending the region.

hobowithashotgun
Автор

The only problem with *not* taking Marienberg early is that if you don't, you risk Bretonnia getting around to it first. Granted, a short war with another nation of Order can be smoothed over eventually, but it does rather complicate getting Marienberg back.

Azraiel
Автор

I have yet to play a full Empire campaign in any WH (did 2 co-ops with a friend in WH 1 and WH 2 when they were released all the way back, for about 50 turns each) so this is genuinely very helpful and it explains the faction in its entirety so well. Ill keep it in mind whenever I get to that one legendary campaign for that coveted 100% completion for both 1 and 2. Suprisingly at least from my viewing of different ytbers the empire didnt go through serious changes throughout all the different itterations of its games. The melee infantry is just there to hold, ranged infantry is still extremely good, ok cav, except late game cav is phenomenal and helstorm rockets are still king.

Also Franzer divisions, thats bloody brilliant Blake!

thegeneral
Автор

Love your content Mr. Blake! While I don't necessarily need most of the advice in your videos they are presented in such an entertaining way that I keep coming back, keep it up my man! 👍

Shero