Principles of castle design, Honorguard epic tour and analysis

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An epic tour and analysis of Honorguard, an extremely detailed and historically authentic 3D castle design.

Background music 'Castle' by Kevin Macleod
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One does not simply walk into Honorguard.

truslew
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Dude, I just sat through 45 minutes of a guy lecturing me about the layout of a fictional castle, and by the end of it I was legit mad there wasn't
I loved this so much

NexusAkayuki
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If I run a dnd game again I'm going to include a architect named Shad, who's dream is to design a castle someday.

Nitram
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As an architect who has used SketchUp professionally, I shudder to think of what the Components window for this model must look like, not to mention trying to use the Follow Me tool to get those walls in the right spots. This would take a 2-3 person team something like two weeks, working full-time, to get modeled at this level of detail. Hats off to you for the dedication and labor. Really impressive work!

connerreid
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This is what happens when somebody runs a channel that features reviews and critiques on the pros and cons of various castle designs.
Internet moron: "Oh yeah? If you're so smart, why don't you make a better one?"
Shad: "Alright then, I will!"

BlackEpyon
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now we need him to make his own medieval town surrounding this with all his castle, who else wants to see that

LoneWolf
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We need to get this guy working on a Castle Tycoon game.

tyrant-den
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Shad's Winterfell: You need 10, 000 men to man it.
Honorguard: You best be prepared to sacrifice 10, 000 men for every section you take.

andyknightwarden
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"We have an ARMY!"

...
"We have a Shad."

DanteYewToob
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He would be the best and worst person to play Minecraft with.

iansullivan
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If I ever become a billionaire I'm hiring Shad to construct md a castle.

Strellok
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I appreciate where you located your granaries. While people would have a point about locating them against your inner bailey wall if they were smaller, the central location has another couple points of merit. Acts of war aside, pests and moisture are problems for any food store. Having your granaries located exposed, across an open area and elevated makes them less accessible to pests such as rodents. The exposed location also keeps the structure from getting too humid from being next to a wall which would block air circulation around the building. Granaries are also one of the first places you would think to sabotage the strength of any enemy's fortified holdout. Your granaries are easily monitored by any of a large number of sentry locations and there are no particularly advantageous approaches to them for a saboteur to use.

CT
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As a plumber I'm well impressed with the effort to have proper water storage and sanitation, it's such a simple thing that many game developers simply ignore to install.

slightlytwistedagain
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14:15 - "Headphone Warning"
Oh of course, thank you.
*puts headphones on*

JarateHunter
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I'm doing rewatch of old shadiversity episodes and I just gotta say in love all the sheer number of kite shields in the castle.

Adam_okaay
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If this is just a lords castle; I can’t wait to see the kings castle.

ThisWasWhatIThought
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I could honestly watch a full series about this castle alone; can't wait to hear more about it!

ZendikarMage
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The fact that you have some background in construction explains a lot.

Thanks for this! I'll be saving it to check my work when I design castles for RPGs.

justrobin
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37:15
Keep-Builder:"There is no access inside the keep itself, from these battlements."
Rogue: **Shatters window**

topperman
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As a former soldier, I was entirely unsurprised when you said that the soldier's mess was right on top of the stable. Some general would have insisted on putting the troops where it stinks.

nickverbree