Brawl Stars' Most Useless Abilities - Part 2

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💰 Promo code for 10K bucks: bief

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This is an epic video where I show the most useless abilities inside of Brawl Stars. There are a lot of them, so I this is part 2 lol...
The link to the full video is here:

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Become a member:

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Most music by:

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Big YouTubers I "borrowed" clips from:
KairosTime:
Lex:
CryingMan:
Snakethug:

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#brawlstars #bief #soloshowdown #guide #documentary #useless #funny #videoessay
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4:12 did bro really call Sandy 'Her'😂?!

YasirH.theMechanic
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Sneaky sneakers are usable and can change the game sometimes, but you have to basically have PhD in harvard to use it correctly

dovaplay
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9:05 "every bull and shelly"🤣😭😂

No_edgar
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4:41 people actually used this during world finals…

HeeheeheeHeeheeheeHaw
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5:43 when this star power was first released it was 15 percent and tick had 2.2 reload speed back then and he was spamming everywhere thank god it was nerfed

ShadowsOfHell
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Protective Tunes is actually quite good, it stops Pearl’s Overcooked Gadget, Angelo’s Poisoned Attacks, and can nullify both of Gale’s Star Powers, and that’s just three examples. It’s not super reliable in Ladder, but it’s a game changer in Ranked.

-Poco Main

Pancakes_Master
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You transitions are great, it is what makes me like

timii
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6:24 No one's talking about that crazy Dyna jump clip?💀😤

MemesByGigaCat
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Extra speed could technically let a thrower run away faster 🤓☝️

BBLBUSTER
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0:21 Chester's "Sneek Peek" left the chat

IRLP-Stats
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Belle's Grounded and Otis' Stencil Glue are underrated imo

Though Otis 100% needs super charge gear, and Positive Feedback is admittedly much more reliable than Grounded for Belle

Nico
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What is up with Supercell's refusal to buff or rework these star powers/gadgets

theprimeyeeter
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I use Otis’ Dormant Star and honestly it works out pretty well if you send it up near enemy brawlers, it’ll force at least one person to fall back to not step into the star. For times where you wanna go aggro, Dormant Star is the star of the show. (Pun intended)

Comboscrazy
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Although grounded isn't the best in ladder, in power league it can be a great choice if the opponent picks an assassin / tank to counter your comp

Baluexe
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I love the stun mechanic! Especially when my GOD DAMN TEAM, GET HIT WITH A FRANK SUPER

StylishAhmed
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a lot of these could become game changing if reworked. instead of not letting them reload, belles could make it so it drains one or two ammo when hit and gives it to belle. for max, the main issue is that you have to wait the full 5 seconds no matter what, and she often dies befor then. removing the lightning bolt when she activates it and making it so tapping the gadget button again teleports her back could make it comparable to phase shifter. remote recharge needs a charge rate buff and a range buff. i think a range like pams super would be good. the knockback one could be reworked so that it doesnt knock them back but stuns them instead. this might be horribly broken, but making hank have a 80% shield when hes directly behind a wall could be insane for him. otis's dormant star and the extra mute star power should just straight up be switched so dormant star is a star power and when he misses a super itll lay on the ground. mandys hard candy is impossible to make viable if we want to keep the concept, especially with how vital the other star power is to her kit, but i guess we can make it so when shes focused she gets a 80% shield. sandys sleep simulator should make it so when hes sleeping, he gets an 80% shield. pocos protective tunes can actually be really good in the right scenario, but we can also just make it so for 3 seconds after they are still immune to poison and whatever (this means crow, byron, and willow's damage will only be from the first hit, not any of the damage after. ticks mine mania should make it so the 6 mines that are placed duration will be increased. couple other ones i didnt do but im not about to go through 17 things

staarfall
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Kairos time gaming trying to destroy the training grounds' boss with Mico...

alexandershijaku
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Foot Patrol is not a bad starpower whatsoever, its the preferable option when fighting against non-counters and squishy brawlers since the extra speedboost is very practical in use

orbinaut
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Remote recharge should be in Sam's super kit, but if they ever make it a part of his kit, I wish that it gets changed to something that helps him more, like after his Knuckle Busters are on the ground for at least 5 seconds, they will return automatically to him

the_only_sam
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As a carl main. I can say heat ejector certainly isn't useless. Yes it's inferior to flying hook, but it can still provide benefits. It has good area control, and can deal a surprising amount of damage, even possible to completely kill some brawlers if you hit them twice and they touch the fire. I will give you power through point though

MrBendy
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