I Busted 150 Myths in Destiny 2!

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There are TONS of myths about Destiny 2, so in this video I busted 150 of the most interesting and widespread myths about the game in the usual "MythBusters" style. I haven't uploaded in a while because this video took ages to make, so I hope you guys enjoy!

Connect with Shadow:

#Destiny #Destiny2 #Myths
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2) Join your fellow Guardians in the Discord server! discord.gg/shadowdestiny

ShadowDestiny
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The "some finishers are quicker than others" refers to how quick the enemy is killed DURING the finisher animation. Some finishers kill the enemy quicker in the animation, which is especially good to run as an Aeon user for heavy ammo drops (important to prevent the finisher from being stolen)

Ibex_Force
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bruh this youtuber is smart as heck. playing the game while talking about his sponsor, so if you would skip the sponsor you would also skip his gameplay lol

phoenixrose
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18:43 If you quickly double tap your summon ghost button AFTER deploying it to scan it will actually skip the animation.

casbrx
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7:20 the leaning forward and back only affects how quickly you return your sparrow to the ground. This has been around since D1, and was an important mechanic in SRL. Leaning forward after going off a ramp will bring you back down faster, allowing you to regain speed quicker.

Tydusis
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16:53 The myth about bounties giving more xp in the tower is to do with the Shared Wisdom buff that increases the amount of xp that you gain while in a fireteam with people who have the season pass and are a high enough level. This buff is not active while in orbit but is active everywhere else. If you don't have people with you then you may as well turn them in in orbit, but if you're with some friends then you should load into an area like the tower first.

zylo
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To answer 16:20 about the ISS, yes you actually can see the ISS in the game, but it's in pieces. You cannot see it anymore due to the game having evolved so much over the seasons, but I can confirm that back in D1 and early D2 that you can see the ISS.

KhoraKhommander
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Love to see an Eyes of Tomorrow myth! I always noticed that it shot fireballs rather than rockets, which is a cool detail. EOT isn’t a rocket launcher, but a missle silo.

themememaster
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Hunter, throwing a knife at an incoming shield: "I'm so smart."
The shield: "I'm about to end this mans whole career."

VinceMouse
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Finished busting 100 destiny myths a few hours ago. Glad to see a part 2. Let's keep them coming.

kacpertron
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21:49 funny enough this turned out to be true after Weightgate happened.

Nick-vsjx
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I think the colossus you showed is the only one without the stomp mechanic but it's a legit GM strat. Also, I think the Cabal soccer ball might be a reference to a Halo 2 Easter Egg where you could find a giant ball in one of the levels.

zebrastripe
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The wolf pack rounds are pretty cool, and the emblem with the audio hidden inside is pretty cool too, I would like to see a lot more things like this makes the community excited with searching for and finding "secret things" within the game which I really like and I am sure it is also fun for the devs

cosumar
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13:04 Another cool thing about Xur'ios is currency with which you can buy items from him - it's Curious Coins (random drop from dungeons) and the fact that he sells Gjallar's 'Horn", Krota's Shield, Arcadian War Turtle, Ingram's Puzzle and Mote of Light items :)

ohdimadima
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3:35 fun fact about this, because of the weird way witherhoard works, it makes enemies hit by it become taken in addition to all of their other types (cabal, fallen, major, etc.) This means that not only does wish-ender do extra damage thanks to it's anti-taken fletching perk, but malfeasance hits harder as well. You can also get extra damage from the taken spec weapon mod on witherhoarded targets.

birdoverbird
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7:41 Witherhoard used to work like that when it first launched & it was absolutely melting bosses, so it was patched. Two people can still damage with Witherhoard if one direct impacts & the other shoots the ground at the enemy's feet

ChaosRaych
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16:02 that one actually is true, when Banshee and Elsie fought off the Vex on Europa they had people stay at the memory banks to upload their minds into fresh bodies whenever they died in battle. Some of the Exo's died and were rebooted so many times that their memory states were corrupted past the point of rebooting and were dead permanently. Banshee died and was rebooted 42 times, he did go through a final soft memory reboot after the fighting was over where he asked Elsie to change his name from Clovis Bray to Banshee. Cayde however cannot be rebooted that same way, it would use his memory from when he was a Bray puppet and not from his life as a Guardian. The Cayde we know is well and truly dead, but a Cayde-7 is possible if the Clovis AI turns on us and decides to reboot him to use him as a soldier.

friendlyelites
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at 24:50 not only is there the scan interface, but if you can't find where the scannable is when the ghost icon prompt comes up, your ghost will point in the direction of it when you pull it out. Might only work in first person though.

bradkurk
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About scannables. This interface has been in the game since season 1. But there's more, if you pull out your ghost near a scannable item, the ghost will turn and look in the direction of the scannable. Also, when you pull him out, a light wave spreads from you, and it will highlight the scannable items. Bungie have stopped placing lots of scannables, so this feature is mostly forgotten, but if you try roaming EDZ or Nessus, you might find plenty of items this way.

okbVinyl
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That shield and throwing knife clash was just amazing. The wall bounce for the kill would definitely be a God tier clip if it was in a match

spiritwyrmk