Button And Door System | Open A Door Somewhere Else In The Level - Unreal Engine Tutorial

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Hey guys, in today's video, I'm going to be showing you how to set up a system in which you can open a door with a button in the level. This door is going to also be shown opening with another camera in the level. This is very easy to change and build upon. For example, no camera, something other then a door, etc.

#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:30 - Overview
01:16 - Creating The Blueprint Interface
02:15 - Creating The Door
08:17 - Creating The Button
12:21 - Interacting With The Button
14:50 - Linking The Door And Button
15:24 - Final Overview
15:41 - Outro
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Thank you :)
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♫Music By♫
●Kronicle - Chill Noons
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Thank you so much again, this is so incredibly useful and very clearly explained. I hope the Unreal Engine people will recognize you for your work for Unreal community; you deserve some sort of grant!

mjesensky
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Such a brilliant tutorial, and a new way of doing interactions (to me). I was struggling to do the bit with the camera earlier this year. Definitely going to be using this. Thanks Matt!

AlbertonBeastmaster
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I'm building a game for my semester project and we have used so many of your tutorials. This video was exactly something that we needed! We're totally going to cite you in our credits

DoomsDayx
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Damn son. I love how straight to the point your videos are. Thumbs Up!

gamlehundene
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I can’t say it enough, you’re a beast dude, don’t stop making content it’s so helpful

EthynLee
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I just started working with UE5, and this tutorial has been so informative. Direct and concise: I cannot tell you how much I appreciate that. Thank you!

thomasknief
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THANK YOU THANK YOU THANK YOU I HAVE BEEN STUCK DOING THIS FOR 6 HOURS AND YOUR TUTORIAL SAVED THANK YOU SO MUCH

oscar_vrdev
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Thank you for actually explaining what you are doing

arendvandermerwe
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i followed this without understanding half of the things i was doing. the object i was trying to make worked the first time. excellent tutorial.

silverblank
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Sir ty and appreciate tf out of you, was trying to make this work for so long and you fixed all my problems in 16 minutes AND it's a nice clean code that i can use for multiple interactions. Godsent this channel really.

katiekaliber
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Such a good tutorial, keep it up Matt!

TFxTV
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Thank you very much for your tutorial, I learned very useful professional knowledge

MinecraftSioer
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I can't believe the timing with your tutorials.

Currently working on an assignment where I've worked on this problem for the last 3 days :D
Got burnt out and decided to go for a dinner break, came back and saw this. You sir are my UE Bible

Goyr
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Always great tutorials, Matt. Anyway I've tried to add a closing action that gets fired if the door is open. I used a boolean variable that gets set as the opening/closing action is completed, but the only result I had has been the door not opening at all anymore. I'll check your other tutorials to get a solution, of course, but adding that option to this one would be awesome as well.
Cheers!

davidedemurodominijanni
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Thank you so much this helped alot with my first ever game.

penpen
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Amazing tutorial. Currently using this to make a functional elevator 🔥

notadhdeveloper
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Thank you so much! I needed this info and motivation!

kogayokai
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Old vid, but thanks for a door and keypress button that finally works :D Using it in my current project "Tycate"

Asmund
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For anyone having a problem with the camera switching to the middle of the character (or somewhere else) after the door opens:

1. Open Door BP
2. Go to the Set View Target with Blend node
3. Disconnect the Target from the Player on Open Door Custom Event
4. right click > add Get player character
5. Connect the Return Value to Target

Not sure what changes or why. But I ran into this problem and it took a few minutes to solve but it works now.

pewpews
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Thanks a bunch! U helped me to make my first game

thepeki