THE TRUTH about DOLBY ATMOS !

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If you are wondering what Dolby Atmos, Sony 360 or Apple Spacial Audio is all about then look no further. I've spent the past year with my head deep into it and in this video I'm letting you know the inside info, is it here to stay or just a passing fad.

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I just think the future's atmos technology is much more important not in the music, but in the movie or gaming world that have much more kinetic factors. In real world the music stage is mostly fixed.

Rizleteet
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Good job as always - clear and concise making complicated things sound simple!

MrAchris
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If I need the atmos analog mastering to be as close as possible to the stereo mastering, I use the stereo atmos mixdown to compare and then I use a mono sidechain for analog compression and eq on each stereo submix (LR LSRS LBRB etc..) in wavelab. It's a bit long but works. Otherwise the Weiss stuff also works well in 7.1.4. if you want to keep it digital. Besides with the number of speakers you don't have to apply the exact same mastering to the atmos mix, meaning less limiting, less sharpness, more dynamics. I think that Atmos done well is a great experience and is worthwhile. It's not a gadget. Whether people can get a good binaural mix will make or break the whole thing but it's amazing seeing people experience it on proper speakers.

brucekeen
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really excited to see what spatial audio is going to bring to the game 👺💯🔥 love and peace ✌🏼

cavemanmasters
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Hey Streaky, I just wanted to tell you that I love your positive, energetic vibe! It's so pleasant and informative at the same time to watch your videos! A big THANK YOU from Germany. ❤️

LetMeDieLord
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Question: Should I include the stereo FX busses separate for Atmos MASTERING? As in, stuff like the reverb and delay sends. OR print the effects into the stems?

summerfazed
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I think the glasses look really cool Streaky! I agree with your statement about music being "part" of the entertainment world, it "isn't" the entertainment world, and that 3D Immersive mixes are here to stay and even develop further as the home entertainment market is growing progressively....great advice as always thanks.

sonicart
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Superb waiting eagerly for the atmos tips from you 🙃🙃🙃

radoxium
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Hmm! honestly 5.1 surround sound never caught on in the music world .. I think it just adds flavor to movie scores ... Just my opinion!

MCMAGIC.
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We are super busy with Atmos mixing for labels here. I also may add that sound bars will not work for checking mixes. For film mixes as I have production studios that need to verify mixes for accuracy in a proper Atmos room, like arrival times, spl. Instead of traveling to a major city to check a mix week in the dub stage or audio post facility every couple of weeks. Also the labels won't accept headphone mixes based on what we are seeing. They need it done in a proper Atmos room. Also the spacial audio thing is a totally different animal from Dolby Atmos which has been a pain for us here. There are two different codecs that are used by streaming services, "DD+JOC" and "AC4-IMS". DD+JOC is the older codec that was designed for speaker playback of Dolby Atmos film content. It ignores all the Binaural Render Mode settings of your mix. Tidal and Amazon use the AC4-IMS codec for headphone playback "Immersive" and "Object-based".  Apple Music uses only the DD+JOC codec which means, all the Dolby Atmos Music mixes on Apple Music don't use any of the Binaural Render Modes that were part of your original Dolby Atmos mix. Apple's chose not to use the newer AC4-IMS codec that would contain the binaural metadata. The curveball in the mix, is called "Spatial Audio" with the exception of Apple TV.. The only exception is when playing back Apple Music content on the AppleTV through the HDMI output connected to a Dolby Atmos capable AV receiver or soundbar. In that case, you are listening to the Dolby Renderer and not the Apple Renderer. ON HEADPHONES. The only clumsy workaround is to use the mp4 export in the Dolby Atmos Renderer and playback that file on your iPhone. However, what about all those Logic Pro Atmos Bedroom Producers mixing over headphones? They will be in for a big surprise when they hear their mix on Apple Music Logic doesn't provide the mp4 export workaround. In Logic, "Spatial Audio" is just another word for "Immersive Audio" or "3D Audio".

Immersive means that, instead of a 2-dimensional sound field, for example, quad, 5.1, or 7.1, Dolby Atmos can deliver a 3-dimensional sound field. That is nothing new, and you could just mount a few speakers on the ceiling, add some channels to your surround format, and you are ready to go immersive.
However, the real advantage of Dolby Atmos is the move from a traditional "channel-based format" to an "object-based format", which creates some challenges regarding monitoring our Dolby Atmos mixes as we will see.

Yes, you might want to mix Dolby Atmos in Binaural Mode for your target audience but better check how it sounds through Apple’s' Spatial Audio engine.

gregoryivesdolbyatmosmusic
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For artistic and aesthetic reasons, I currently mix every project in mono in an untreated and abandoned school bus. If I update to an Atmos rig, could I focus every track to the exact center of the listening cube and perhaps induce some kind of mega-mono-audio-singularity that results in a black hole. That would be worth the 10 extra monitors (plus 1 sub).

gnprice
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What I mant to know is, since (unlike logic/cubase) Pro tools uses the renderer as the playback device and then the renderer sends audio to your monitors & headphones through your interface. How would I use sonarworks to calibrate my headphones? or use something like the "Dear VR Monitor"?

nunyabizfam
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Great video, thanks! I´ve just started mixing in Dolby Atmos and I really needed to hear opinion of an audio professional.

Soundpact
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I have been fiddling around with Atmos in Fairlight (BlackMagic Davinci Resolve) and it gives me up to a 7.2.4 space to work in. Definitely not easy. Good luck all.

cinemaipswich
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what is your take on using an equalizer with a pre boost setting in a car audio system? I have a 2015.5 Volvo XC70 with the Harmon Kardon 10 speaker 600 watt system, and I had to drop the equalizer on the bass side to make it not so bass heavy as I listen mostly to trance, chill, break beats, house music, and some alternative and rock music. It has the Dobly Prologic 2 system in it, and I am not sure if I have it setup right to probably enjoy not only spatial music, but the quality an engineer like you put into a audio file. What is your recommendation on setting and equalizer and pre-amp bass mid and treble boost.

SterlingSigurdsen
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Can I master any Beatles song in Dolby Atmos ? or do special requirements apply to the stereo master to be mastered ?

macpirson
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Would anyone know if the avid mbox studio would be enough to complete a 7.1.4 atmos setup far as interfaces goes and cost?

justingordon
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whare do u feel is the best place to find 5.1 or surround sound mixes in general been useing mpc and youtube vedios love it but would love to find more modern mixes

gabsterz
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“That’s absolutely mental” 😂
Looking forward to more atmos videos from you to be honest.
I’d like to see more information about the use of object based workflows and purposes within music for sure.

benzenium
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What music streaming service and what headphones should i use for the best audio experience?

razvanmateijr.