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Blender Addons for UV unwrapping and UV packing
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Today we are going to talk about 5 of the Best Blender addons, that you can use to make the process of making and organizing UV islands much faster and easier, whether it be for video game assets or high-poly assets for visual effects and animation.
5_Textools
it is A collection of tools that helps any texture artist with UV and texture related tasks. The main philosophy is to shorten typical steps into simple context-sensitive single clicks.
4_Texel Density Checker
This Blender addon can be used to solve a simple but serious problem when creating UVs. in 3d software in general when creating UVs you need to keep the aspect ratio between UV islands accurate otherwise the textures will not look perfect nor with the same details.
3_Zen Uv
Zen UV is another addon that combines a set of tools that can be used for creating fast UV’s in Blender. its tools are intuitive and can help you do some complex UV unwrapping tasks with ease.
2_UVpackmaster
when you use this addon you will realize that it is one of the most efficient UV packing solutions for Blender because it is very fast and uses both the CPU and Cuda GPUs as well at the same time. so if you have a strong CPU and a strong GPU you will be able to pack the UVs super fast with maximum efficiency.
1_Uv Toolkit
UV Toolkit is an addon that has a set of tools for fast and high-quality UVs creation within Blender. it comes with a lot of features that make the process of creating UVs faster easier.
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Visit our Website:
inspirationTuts 2D Channel:
inspirationTuts CAD Channel:
RoninBay Channel
Help Us Create More Content:
Facebook page
Please Visit Inspirationtuts 2 for Tutorials:
-----------------------------------------------------------------
***Check out these amazing Courses***
A-Z Environment Design using Trim Sheets:
SciFi Weapon Design in Blender - REMASTERED:
SciFi Mech Design in Blender:
The ULTIMATE Guide to Hard Ops and Boxcutter:
The BlenderBros Hard Surface Game Asset Course:
Essential Techniques for UV Unwrapping in Blender:
Today we are going to talk about 5 of the Best Blender addons, that you can use to make the process of making and organizing UV islands much faster and easier, whether it be for video game assets or high-poly assets for visual effects and animation.
5_Textools
it is A collection of tools that helps any texture artist with UV and texture related tasks. The main philosophy is to shorten typical steps into simple context-sensitive single clicks.
4_Texel Density Checker
This Blender addon can be used to solve a simple but serious problem when creating UVs. in 3d software in general when creating UVs you need to keep the aspect ratio between UV islands accurate otherwise the textures will not look perfect nor with the same details.
3_Zen Uv
Zen UV is another addon that combines a set of tools that can be used for creating fast UV’s in Blender. its tools are intuitive and can help you do some complex UV unwrapping tasks with ease.
2_UVpackmaster
when you use this addon you will realize that it is one of the most efficient UV packing solutions for Blender because it is very fast and uses both the CPU and Cuda GPUs as well at the same time. so if you have a strong CPU and a strong GPU you will be able to pack the UVs super fast with maximum efficiency.
1_Uv Toolkit
UV Toolkit is an addon that has a set of tools for fast and high-quality UVs creation within Blender. it comes with a lot of features that make the process of creating UVs faster easier.
---------------------------------
Visit our Website:
inspirationTuts 2D Channel:
inspirationTuts CAD Channel:
RoninBay Channel
Help Us Create More Content:
Facebook page
Please Visit Inspirationtuts 2 for Tutorials:
-----------------------------------------------------------------
***Check out these amazing Courses***
A-Z Environment Design using Trim Sheets:
SciFi Weapon Design in Blender - REMASTERED:
SciFi Mech Design in Blender:
The ULTIMATE Guide to Hard Ops and Boxcutter:
The BlenderBros Hard Surface Game Asset Course:
Essential Techniques for UV Unwrapping in Blender:
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