filmov
tv
First OpenUSD Render in Unreal Engine
Показать описание
A simple rendering of of a few frames captured using Unreal Engine. Lighting is not good. The OpenUSD animated scene was sent from NVIDIA Omniverse to Unreal Engine (materials converted in the process). Opening the same USD file directly in Unreal Engine uses transparency instead of cut-off thresholding, which makes all the materials not render correctly. Blend shapes of the face crashed Unreal Engine as well, so had to remove them for this first render.
So progress, but still a long way to go.
So progress, but still a long way to go.