ATK% and Why It’s UNDERRATED! ATK vs Crit DMG, Optimizing DPS & Diminishing Returns | Genshin Impact

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How much DPS increase does ATK vs Crit DMG give? In this video, I compare both of these stats' damage value and diminishing returns. When should you stack more ATK? How big is the DPS difference of stacking Crit DMG over ATK? #GenshinImpact #Genshin

Timestamps
0:00 - Intro & Recap
1:23 - Comparison Test Build & Methodology
2:50 - Crit DMG vs ATK Circlet Demo
5:28 - When is Crit better than ATK?
7:30 - Ayaka ATK vs Crit Comparison
8:07 - Final Thoughts

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This is exactly what I was telling a friend of mine the other day, he was surprised that his 300 crit damage ayaka was doing less damage than my ayaka that only has 240 CD we both have c6 r1 mist. The only difference being that his ayaka only has 1.9k atk while mine has 2.3k he invested too much into cd and very little into atk% I even went into detail and explained to him that atk% is as valuable as CD but he didn't want to believe me 'cause I'm no theorycrafter so I'll send him this video and prove my point lol. Good video btw, you just got yourself a new subscriber.

sam-i-am
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the reason crit circlets are more popular though is because there is a lot of external attack buffing characters/sources and not a whole lot of crit buffing

bellamoon
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This is so interesting. I wonder if the reason the Genshin community is so overly obsessed with Crit stats has to do with Bennett essentially defining the entire meta

lily-_-
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ATK% is indeed valuable and, in fact, almost more valuable than crit. However, the current meta options yield diminishing returns. We have characters like Bennett, artifacts like Noblesse, and weapons like TToDS. It's understandable that the community gets frustrated when they can't roll that crit substat.

If more characters started buffing Crit (e.g., Rosaria), then we'll likely see a shift in meta and substat distribution.

vivaleroca
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This is so comprehensive! Thank you for also including control setups because it really explains the value per stat addition. Amazing work as always, Sevy!!

chohartzgaming
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Ok, these are the kinds of content creaters we need. Not only are your videos extremly detailed and helpful, but you consider ALL TYPES of gamers, not just elistist and whales. Thank you Sevy, you just saved me months of Emblem grinding. I wonder if you could do more comparsions with Artiact setrs, Like showing the difference with certain sets like 4-Piece Embles vs 2 glads+2 Shimenawa, and other things like having Energy recharge vs Atk% when having Raiden on the team.

Darkkefka
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Genshin Optimizer is the go to for simpler results. You can especify the minimum stat values, play with passives and constallations. Also test the increase of damage for imaginary to make pulling decisions. You can predict before investing resources.

DaViD
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Great explanation, it would be interesting to have a comparison between elemental and atk goblet as well

_ronicer
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Literally the video I needed, I got from a single run 2 circlets one with crit dmg and the other one attk%
The crit dmg circlet had crit rate, atk%, er and 16 flat def, so I instantly got it to lvl 20, and now it has everything the same but with 112 flat def.
So i used the atk% circlet instead, and watching this doesn't make me feel so triggered anymore :, )



My luck is gooood...

bruz_
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I just started playing genshin a month ago and tbh this channel helped me a lot. Thanks for always bringing such informative content.

rajabmuti
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Sevy these last 3 videos have really levelled you up in my eyes. These are always the specific questions I've had regarding artifacts and stats that I could never find neatly, clearly and concisely anywhere else. Thank you for putting this together. I also like where you give us a moment to test ourselves and see if we understand what you're teaching. Loving your approach. Keep up the great work! 👏🏾😌

Kurovespertine
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This is a good series, thanks Sevy for the good work!
All of these delay is really a good time to cover this all about artifact guide!

WeebsLifeBalance
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problem is that getting circlet is already crazy difficult as it is, I use 160 resin daily for 2 weeks and haven't got a single crit damage circlet or atk

busetgadapet
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I agree that Atk% is one of the neglected stats in the game. As a low spender, I always have the problem of having relatively low attack for my DPS despite having very high crit stats (I think most whales use 2, 000 atk as reference). In a sense, the high crit stats is offset by the low attack. Having low attack can be remedied by Bennett but you can only use him in one team for the spiral abyss.

Since 5-star DPSs usually have crit ascension stats instead of Atk%, their signature weapons have high base attack to compensate. You just need to pray to RNGesus to get lucky XD

arieljosephnipas
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Sevy, I just have to say your video making/editting skills have grown to multi-staff pro levels! The visuals being more than dizzying full speed combat scenes makes your videos so pleasant to watch!

AndrewMacLaine
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Very helpful. I'm gonna have to keep some of the attack percentage hats with desirable substats. Thanks!

Don-jogn
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Hi, im here to bring 2 key points to this idea. The first is, the best way to get damage (outside the assured way that is to get crit), is to get a balance between stats. That is already studied and specified, you can search it on internet, its something called "golden ratio", that is basically an average point on each equipment, assuming good main stat and good 4-5 rolls, you can reach that easily. So if you are disbalancing one side, you will get less value because diminishing returns, pretty easy unless you count EVERY source of buffs outside consumables, that is a lot, so the norm usually is: you EVER will have more attack than crit in a optimized team comp, and that explains why with no buffs attack give more damage than crit. And second point, and the more relevant for me: Trying to think by yourself the balance is nearly to useless, i like to minmaxing too not to deeply, and try to aim good sets with good substats and all that, but that is basically trash because you cant think the same as a calculator (talking about an average person that isnt a math pro). So my second point is resumed in, please, i extremely encourage you to try to use an equipment calculator(Im using genshin optimizer, but there is a lot more examples over internet), i promise it will give you A LOT MORE results than any other video, general tip, or pros, because all that is based on you having every piece of every set with every good substat, thats literally nothing for your personal account, can be even considered misleading info. I know is a little hard to configure at the beggining, but once you have it done, you have the best possible damage for your character, i promise you it works wonders. Now thanks to this for example, i have my hutao with 2wand/2mille having 4 average to bad crimson pieces, before calculator i would use that 4 crimson, now the program is telling me with real numbers how different are the average genshin recomendation vs what is my best possible damage from my actual artifacts.
TLDR: please use a calculator if you want a trustworthy source of info about damage.

pawaconwow
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I have been playing with stats for a long time and I must say that it is really good to consider artifacts with lower crit damage but substantial atk% rolls especially for non-bennet buffed teams. Same goes for EM wherein you need to find the balance and make sure not to invest solely on crit damage.

SeraSeraYT
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This was such an important video to discuss. CRIT Stacking has become so overrated that people forget that in teams that don't use a Bennett ATK pieces have a minimal difference to the point of just picking which will make your character more well rounded.

kavinanup
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Wow, I've discovered this channel just today and even if I'm quite good at building and minmaxing characters this series is really good for both veterans and new players, really good job I'm glad you did this

samubertolotto