Animating The Widget and Completing An Objective | Mission Objective System Part 2 - UE4 Tutorial

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Hey guys, in today's video, I'm going to be showing you how to animate a widget to slide on and off screen, as well as incorporate completing an objective which we set up in the previous episode.

#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:20 - Overview
01:07 - Animating The Widget
06:10 - Completing An Objective
08:25 - Final Overview
09:39 - Outro
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Thank you :)
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♫Music By♫
●Kronicle - Chill Noons
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I would LOVE to see a way to complete a mission in a different fashion with this system. For instance, a "Fight and Defeat X amount of players to complete mission" kind of thing.

ORIVX_Music
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I just found your channel. Here is my feedback:
1. It seems you upload a video every day... that's amazing and I love it. If you can keep this pace you will be a God lol. I will check your channel every day from now on.
2. Your videos are short - that's a good thing. Lots of tutorials are long, boring, lots of unnecessary talks and all that. You keep it simple, you show us step-by-step how to do it in an easy way so we can understand. It's amazing.
3. It's a good thing you make a tutorial for every necessary thing: in a tutorial, you show us how to hide in a locker, in another how to save and load, and so on. For me is better this way than making a long-ass 2-3 hour tutorial. Having a short video for everything it's better, that way we can select and watch whatever we need.
4. I like the fact you care and actually answer to people in the comments. That's awesome!

If you can continue this way, I'm sure your channel will become BIG. Like BIG BIG. :P Like and Subscribe from me!
Now, I would like to leave here some tutorial requests, maybe someday you're going to do some of them.
- how to add a road to the game... I'm completely new to UE4 and I literally don't know how to add a road to my little town I'm trying to create lol
- how to make a fighting game like UFC... and with a system like if you punch him in the body it takes more of his life, if you kick him hard in the face you can ko him, etc.
- how to have ambience music and toggle on/off on options... like you play the game -> press the "Esc" key -> menu appear -> select options -> and there you can activate or disable the ambient music and the volume of it...also, how to have different ambient music for day/night time ( some songs to play only on day time, and other songs to play on night time ) and also how to add a song to the main menu
- how to add birds that fly beautifully in the sky and player can look up and see them ( and later they will fly away and dissapear)
- how to have a radio like in GTA
- how to make dialogues
- weather effects ( how to add random rain for example... that activate itself, like sometimes it rains something not totally random, how to add wind effect only on some location on the map and so on)
I will think about more later :D

tyronejackson
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Some of the best tutorial content I have come across. Thankyou so much.

jamiefield
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Can you explain how you can make a waypoint system

not_vdb
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Hey bro I need ur help. I made a interaction widget in unreal but the problem is it replicates to other players like enemies. I don't want to reveal my position to my enemy like this. So what should I do to stop replicating the widget to other players?

superSamioo
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So glad you put this in. Wanted to ask about this. Hahaha. 👍🏻👍🏻

stefanleroux
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I have a question, if you walk into an objective and directly go to another objetive, the last one disappear but the "objetiveEnd" its still there. What should I do if I want to have 3 objetives, and if don't end the one that you currently have, you cannot go for another one?

BastianReds
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Thats okay But if we move towards objective 1, then instead of moving to objective 1 end we moved towrads objective 2, it should not change our current objective until we hit objective 1 end box.
Please upload the solution.

furqanmalik
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Nice upgrade to your previous tutorial

stevenwynn
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I doubt you'll answer it in 2025, I'm a newbie to unreal, the thing is that taking ObjectiveBP and interacting with another ObjectiveBP replaces each other (having an ObjectiveBP is not replaced by taking a different ObjectiveEndBp). Is there any way to prevent them from being replaced?

DatteGacha
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Hey Matt, the Objective Widget disappears when my player dies. I’ve tried the remove from parent method as the errors give me the “unable to access property” like you showed in one of the more recent vids but it still doesn’t how would I go about using this system even after my player dies?

doriangreen
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How can i make finish a mission by pressing e on something

joazmoerdijk
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Help for any one who is having a problem if you finish the quest the text may reappear so make another animation that makes the text go backwards and reference it with play forward instead of reverse hope this helps

Fire-bolty
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can you help me I don't know the appropriate expression I must use it to search about make game mod to make single player game to multiplayer game like skyrim

colonelezzat
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i haven't watched last 5 videos, slow down dude :D

umtoztrk
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