RISE OF THE RONIN Gameplay Walkthrough Part 1 [4K 60FPS PS5] - No Commentary (FULL GAME)

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Rise Of The Ronin Walkthrough Part 1 and until the last part will include the full Rise Of The Ronin Gameplay on PS5. This Rise Of The Ronin Gameplay is recorded in 4K 60FPS on PS5 and will include the full game, all endings and all boss fights.

Enjoy!

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Rise Of The Ronin is an upcoming action-role playing video game developed by Koei Tecmo's Team Ninja and published by Sony Interactive Entertainment. Embark on an epic journey across 19th-century Japan in this combat-focused open-world action RPG from Team NINJA, the veteran studio behind Nioh and NINJA GAIDEN.

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#RiseOfTheRonin #Gameplay #Walkthrough
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The bastard child of Nioh and Ghost of Tsushima who divorced after a hard break up

Grandmaster-Kush
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The flick to release the katana at the beginning gave me Jin vibes and I love it

gonzo
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We can't have enough samurai games ❤. We need more and I'm glad this released.

FactsandReelsForall
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1800s Japan is such a good setting for video games & cinema.

SilentiumCivis
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Ghost of Tsushima, the FX Shogun, then this one? We have been eating good for the last few years. 😅❤

iamlordkaii
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Finally…..Brother or Sister of Ghost Of Tsushima is here….

ahmedism
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Loving these new samurai games coming out last 5 years

MichaelYoung-ll
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This looks absolutely FANTASTIC!! Cant come to PC quick enough...

dantauche
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I can't wait to enjoy this on my own.

jmcgee
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I love your channel. You are the only gamer I watch for playthroughs. I wish you could do walk-throughs.

SkinCareLuver
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The sound engineering is just fire, my PS5 about to catch fire playing this. GOT was a great game in my opinion. I hope this will convince studios to make more Samurai games.

sandile_
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Good timing that this released during the showing of the show Shogun on FX.

catstudent
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like the ghost of tsushima and sekiro had a baby.

acaivanovic
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I really do hope the assassins creed game based in Japan is exactly how we hoped it will look over the years we have been asking for it! My expectations are very low though.

Theemptythroneistaken
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Rise The Ronin very nice bro game play ing ❤️🔥🔥🔥💥💥💥

IAMJinn
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I'm watching Shogun on HBO and it makes me want to play this game so much.

ashokakash
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40:58 “I did not train you to hesitate”. More like “Hesitation is defeat”. 💀

hermitullah
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I been watching Shogun and replaying NIOH 2. I hope this is good.

PavarottiAcqua
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Hello developers / designers for Rise of The Ronin.
The game overall is good quality, reminds me a bit of that game Sparta of Tsushima.
The strong points in this game, in my opinion, are:

* The art style / graphics
* The map design - overall very nice, good details. The many locations in this game can definitely be used by a game multiverse for other games such as Street Fighter (Ryu's castle), Tekken (Yoshimitsu's forest), Rygar (the classic game from Nintendo).

* The screenplays - really natural performances from the characters' speeches and body gestures, very much like a decent quality film.

What I think they game needs to be more fun to play (and watch) is a more detailed and developed combat system.

*Overall combat system and style of combat need* :
> more focus on fights against multiple opponents
> techniques and movements designed specifically to fight against multiple opponents.
> partner characters' fighting patterns can be customized and pre-set in the training area.
>> How they fight, WHEN they fight, the combos they use
>> SYNCHRONIZED attack timing, order, direction, techniques, etc., among all characters.

>>> Example:

**Preset Synchronized combo #1**
Player 1 (attack 1, 2, 3),
Partner 1 (right side attack 4, 5),
Partner 2 (left side attack 6, 7)

**Preset Synchronized combo #2**
Player 1 (attack 1),
Partner 1 (left side attack 2, 3, 4),
Partner 2 (back side attack 5, 6)

> punches, elbows, kicks, knees, throws


*Defensive techniques need* :
> blocking multiple times (combo or chain blocking).
> parrying (one direction or multiple direction parrying [Aikido type of parrying]).
> attack reversal (one or chain reversal).

> being able to do immediate follow-up attacks after doing ANY of the above techniques, such as attacking while the opponent is in the air (aerial combo) or on the ground.


*Offensive techniques need* :
> more combos like Tekken's latest game.
> techniques and movements designed specifically to fight against multiple opponents.
> ranged weapons such as muskets that can be fought using the blunt ends like a stick, in a combo, with the musket shot used as the combo finisher.

artsparadisopracticaleduca
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The new “Way of the samurai” just without the silly moments.

bearerofbadnews