OpenGL Programming Guide Chapter 1 Triangles

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I'm reading OpenGL Programming Guide 9th Edition - The official guide to learning OpenGL, Version 4.5 with SPIR-V. I finally was able to "have learned enough" to start with the book, chapter 1. This code worked almost right out of the box, so I made a video to record how it was done. Hopefully this will help anyone getting started with the book to overcome some frustration.
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