Compiling Multi-Platform 'C' SDL Games For Linux/Windows/Apple

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Very cool! Nice abstraction layers. This is will come in handy when I convert my emulator to use SDL so that I can run it on Linux.
I see Scramble in your list, that is the one I am working on now. Playing around with the copy protection, might end up just using a bootleg ROM, but is fun trying to bypass it for now. Which route did you take?

ConfusedNDazed
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