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Trying to Plan Enemy AI in Godot
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I'm not a game dev, I've never used a game engine before, but there's a first time for everything. I've been having a blast using Godot, so let's see what we can do with it. For this one, I tried my hand at figuring out how to make the enemy AI better in my game. Join me as I continue my journey trying to learn how to make a game.
You can watch the full video here:
You can watch the full video here:
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