Making Custom Battlegrounds | Roblox Studio

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I made a Custom Battlegrounds game and if I get 500 likes I'll release it as a kit. Also this video took me sooo long to make so if you subscribed that would help!

If you wanna get in contact with me, I'm usually on discord.

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Character: KFC/Chicken Colonel
Skill 1: Drumstick slam, User swings a drumstick multiple times and finishes of with a slam
Skill 2: Eleven herbs, Grabs enemy and splashes salt all over them
Skill 3: Crunch Punch, Punches as hard as possible leaving crunchy chikcen skin in the air
Skill 4: Fastest Food, Super fast barrage move that leaves enemy stunned
Ultimate: Let's Get Cookin'
Skill 1: Herbs Of Pain, Drops massive salt and pepper boulders on the enemies
Skill 2: Flaming Kicks, Barrage of flaming kicks like Sanji's diamble jambe
Skill 3: Frying Time, Runs towards the enemy, grabbing them and throwing them away
Skill 4: Kitchen Expansion, Creates a large plethra of cooking items and cooks food, healing the player and damaging people around them

theltakinglegend
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Cold-Hearted Assassin
(Yor Forger from spy x family) (if this comment gets a heart you accept this move set)

Move 1: Dagger Throw
The player throws the daggers at the opponent, similar to the exploding ninja star from tsb except it isn’t explosive. It does 32% damage.

Move 2: Kick Barrage
This move makes the user do a move similar to one of the martial artist moves from tsb.
The user kicks with one foot multiple times. It does 23% damage.

Move 3: Bad Cook
The user pulls out a frying pan with some of the worst food to exist, then forces them to eat it. This gives a poison effect that lasts 4 seconds. Does 39% damage.

Move 4: Human Shield
The player grabs the nearest player (except the enemy) and uses it as a shield. They throw the player at the opponent afterwards. This does 4% damage to the shield, and 17% damage to the enemy.

Ultimate Moves
Name: No Mercy

Once activated, the player who activated the ult will say this.
“Sorry to interrupt, but may I have the honor of taking your life?”

Move 1: A Thousand Stabs
The player grabs their daggers and starts stabbing the enemy, multiple times. This move is similar to “Consecutive Punches” from tsb. This does 46% damage.

Move 2: Unseeable
This move makes you run really fast, and once you’ve made contact with someone, they get absolutely destroyed. Does 100% damage.

Move 3: Bad Cook MAX
This does the same as Bad Cook, but better. Food poisoning does 17% damage each second, and it now lasts 6 seconds.

Move 4: Life Taker
When used, the player will go to their enemy and surprise them from behind by literally taking their heart.

I hope this gets accepted since I worked really hard.

EmptyUser
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is no one gonna talk about the 3.2B robux 😭

MajesticUC
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The fact you took the time to edit your robux count on the side shows how much you care abt this channel nice vid!

QuauntyYt
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love your content bro. keep up the great work!

bloxonfire
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Fire Master
Move 1: You grab your opponent by the neck and as you scream at them and fire comes out of your mouth before finishing it with a kick (ragdoll)
Finisher: You scream at them more and then crush their skull with both hands
Move 2: You barrage your opponen with 4 punches before throwing them up into the air and release fire from the ground to ragdoll your enemy in the air
Finisher: just a bigger fire from the ground which launches the enemy REALLY far away upwards
Move 3: You run for 3 seconds and slam the ground (missed variant). If you touch someone while running you grab their face and slam into the ground firing 2 fireballs each one.
Finisher: you shoot 4 more fireballs and stomp the ground as your enemy flies up a bit from the quake
Move 4: You just jump into the air and release fire which stuns the enemy in place (can aim, free will to turn around everywhere!)
Finisher: you just burn them longer.
Ultimate: "King of Fire"
You reveal an x-ray as your skull lights up for a second and you burn falling to the ground, then get up as a wide explode appeara and you appear to standing with you arms crossed.
Ult move 1: You slam the ground which then lava comes out of it spreading around everywhere
Ult move 2: You grab your opponent and punch their face 10 times with the other hand before throwing them down and firing lava with both of your hands
Ult move 3: You jump higher in the air and throw fireballs around everywhere (can aim)
Ult move 4: beatdown.
You rush to your opponent elbowing them and firing a fireball at their stomach (direct contact) before catching up and dropkicking them into the ground and now charging up your arms as they burn with flames now punching your enemy side to side 10 times and then headbutting them into the ground, you turn your back to them and snap your fingers.. Lava comes out of the ground below your enemy and they get launched far away upwards (end.)

ChaoGarden
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Char: Wrathful Demon
Move 1: Demonic Slashes - Rushes to a player within a 15 stud radius and use around 5 slashes, then does a roundhouse kick to the head
Move 2: Restless Barrage - Barrages the player for 2 seconds then grabs their face and tosses them
Move 3: Triple Threat - An arrow with red aura spawns in the players hand and proceeds to grab the opponents chest to move him closer and stabs him with it three times, then gut shots him
Move 4: No Mercy - It is a counter that happens when an opponent hits the player. What happens is that he spawns behind the opponent and forces his hand through his heart and throws him down to the ground behind him
Ult: Monsterous Awakening - Falls to the ground then floats and sends tons of red aura arrows to the ground (width being 20 studs) and the arrows are big

Thx for seeing this and taking this idea (if you are)

rashracoon
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I’m a give you some pointers. 1st there needs to be a sprint to go faster and front dash side dash in back dash. This way you can dash behind people to start combo so they don’t block your move. By the way there also needs to be a block so that you can M1 trade. It basically means you block a bunch and hit them before they can hit you. Most battleground games have four punches, and then the fourth punch can either be a down slam if you jump before the hit, and a upper cut if you press the jump button at the same time when you hit. In the M1, don’t have to be flashily, that’s what the moves are for. By the way, you should have different themes for your characters. Try making a fire character for that one fire move. Or regular Mayle character for the other moves. One last thing make sure their moves can actually chain with each other so you can do combos. I know this is a lot, but these are quality of life improvements that most battlegrounds games have. I hope this helps you with the game. Have a great day👍👍👍

kalebmoncada
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Steve moveset



Skill one: picaxe toss, the user throws the picaxe like a boomerang stunning the opponent. Finisher would be after you throw the picaxe it would stab the opponent in the back


Skill two: arrow barrage, the user shoots tons of arrows at the opponent. Finisher would be shooting one arrow and using an ender pearl to teleport to the opponent and then building a bedrock prison


Skill three: swinging sword, the user spins their sword around, finisher would be the sword slipping out of your hands and slicing the opponent in half


Skill four: block toss, throw a random Minecraft block at your opponent


Ultimate would turn you into herobrine or give you netherite or diamond armor



Ultimate skill one: explosion counter, you counter the opponent and tnt and creepers spawn in creating an explosion


Ultimate skill two: Warden wish, summons the warden and it kills anyone that moves even yourself, and once it kills someone it goes away.

Ultimate skill three: dragon rush, summon the ender dragon and it will rush through your opponent

Ultimate skill four: enderman gaze, this move is a counter and if the opponent falls for it they get killed by the enderman

TheWaluigi
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yeah, getting moon animator or just getting better at animating in general would help a lot with this

Daintity
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Scout Moveset
1: Bat Toss
2: Foul Ball (throws a sandman ball)
3: Brutal Beatdown
4: Bonk (10% speed boost and you can still attack)
Passive: Double Jump
no ultimate cause tf2 characters dont really have a 2nd form

EliteCameraBuddy
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Now you gotta release the kit! W video BTW. I'm new and you earned a sub

DabnoobQuelloLa
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Comedic Speedster

1. Speed blitz:
You run at super speed grabbing and slam
**radgdoll cancel** **combo extender**


2. Kick barrage:
you run up and do bicycle kicks on the person's face hen back flip off.


3. Drill slam:
You grab somebody slam them, move your fist around on the ground so fast it's like a drill



4. speed mirrage:
Far range attacks: you dodge then slam
Close range attack: you dodge and and spin real fast throw forward.


Ult: speed force
You dodge everything for mid 5 seconds





1. Speed of lights smash:
Hits nothing: you run really fast for 50-30 seconds depending on your ultimate, can run around the map 4 times
Can run on water.

Hits someone: you punch them, they turn around see you when they punch their in the dessert.



2. Speed of light barrage:
you gut punch them, then hit them with a barrage of punches sending them flying



3. Dodge:
you can any attack for dodge for 20-10 seconds depending on your ultimate.



4. Time stop smash:
you smash the ground around you creating rocks the time stops around you you jump on every rock at super speed punch each time.
Holdable

METROMAN
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for your first time making a btgrnds game its good

features it needs:

blocking
dashing front, back, sides, and one where if u side dash u ragdoll cancel
keybinds sytem since ppl usally use 1234 as theyre moves

cool stuff if you want to add them are wall combos basically 1234 m1 then dash
also finishers for the moves (if the player is 10 hp it switches to a varient of the move
which is like cooler and more destructive)

fix bugs and glithes (specially the ragdoll system it has a lot of bugs i think)
if you can add ranked

most important one a proper map

BredMan-zo
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first and i saw u in roblox studio before u make the video

ImShakerReal
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Character: Alpha (brainrot movesent)
skill 1: Rapid claws, takes out claws and starts rapidly punching
skill 2: Refelecting aura, pushes the opponent back according to the distance and deals damge according to the distince
skill 3: Brainrot effect, charges an attack, if it hits the player sees the game upside down
skill 4: Alpha roar: gives you an damge boost for 15 seconds
Ultimate: Sigma alpha IV
skill 1: Alpha combo, an cutscene where you summon 10 wolfs and they attack and you do the last hit
skill 2: Infinte aura, after activating the opponent can't hit you for 30 seconds and if you stand near them they get pushed back with doing 20 dmg
skill 3: Alpha counter, if you get hit you will be behind the opponent and spawn 3 wolfs to charge at them
skill 4: The great alpha ritual, you will transform into an big wolf

The great alpha skill 1: Backup summon, summon an clone of yourself that attacks the opponet with its claws
The great alpha skill 2: Stomp, hit the ground and it destorys the ground near you
The great alpha skill 3: Brainrot infection, if they hit you, you will be able to control them for 10 sec and g to switch back to the body the opponent will be frozen if you switch back to your body
The great alpha skill 4: Alpha roar, screams and stuns the enemies
The great alpha m1's: hits with claws

robertduvagaming
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Usually when I see the battleground games, now all I see are battleground games based by the strongest battlegrounds. Don’t get me wrong, the game is good by its gameplay and vfx. However, I don’t see much uniqueness that much by every games. These games (Hero’s Battlegrounds, Sea Battlegrounds, Ki Battlegrounds, Jujutsu Shenanigans, etc.) I honestly want more moves on a character with more different game styles not just another battlegrounds game based on the strongest battlegrounds. It’s still all up to you, just wanted to express my opinion.

acn_CDE-B
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A few suggestions for the game: add dashing. Also add downslams and uppercuts. Downslams: most battlegrounds games have it and basically if you do your first 3 punches and then do yuo last punch in mid-air you slam the enimies onto the floor. Uppercuts: Again, most battlegrounds games have them. If you do a punch combo and on your 4th punch if your holding jump then you uppercut your enemys into the air

EDIT: sorry for long comment and you dont have to do this its just a suggestion

EDIT #2 Also Add

PartyOrange-a
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// Minos Prime moveset(Ultrakill thing) \\
Normal moves:
1("Die") - moves you up in the air and requires you to aim at somewhere before you teleport and slam the ground with shockwaves
2(Aggressive Uppercut) - a simple uppercut that launches you and the opponent high up, good for doing a skill 2, 1 combo
3(Down punch) - just slams the opponent with two hands
4("Prepare thyself") - near ranged attack, a knee kick, then transitions to a kick and then slams you down, second kick can be cancelled with other moves to make it unpredictable ig
Ultimate moves:
1("Judgement") - Dropkicks the person you are aiming at, no matter how far
2("Thy end is now") - 3 different punches before slamming you with one hand into the ground
3(Serpent projectile) - Shoot a yellow serpent from your arm, it tracks the closest player. Breaks on any contact
4("Crush") - Moves you up and slams the ground, basically "Die" but stronger

rE-isNot-ALIVE-thus-DONOTCOME
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inspect element ah but good video ollolol

ObliviousOre