Sonic Continue Screen Evolution

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In this video, we explore the Evolution of Sonic's Continue Screen throughout the years. From the classic Sonic the Hedgehog games on the Sega Genesis to the modern Sonic titles on various platforms, we take a deep dive into how the iconic Continue Screen has evolved over time.

Starting with the very first Sonic game, we'll look at the simple and straightforward Continue Screen that greeted players after losing all their lives. Then, we'll examine how the design and functionality of the Continue Screen changed in subsequent games, such as Sonic Adventure, Sonic Heroes, and Sonic Generations.

Along the way, we'll discuss how these changes reflect not only advancements in technology, but also changes in game design philosophy and audience expectations. We'll also touch on some of the most memorable and unique Continue Screens in the franchise, such as the infamous "Game Over" screen in Sonic CD.

Whether you're a die-hard Sonic fan or simply interested in game design and history, this video is sure to be a fascinating journey through one of gaming's most iconic features. Join us as we explore the Evolution of Sonic's Continue Screen!

Check the timestamps below

00:00 Evolution of Sonic's Continue Screen
00:11 Sonic the Hedgehog 16-bit Genesis (1991)
00:38 Sonic the Hedgehog 8-bit Master System (1991)
00:53 Sonic the Hedgehog 8-bit Game Gear (1991)
01:02 Sonic the Hedgehog 2 8-bit (1992)
01:13 Sonic the Hedgehog 2 (1992)
01:45 SEGA Sonic Bros. (1992)
02:16 Sonic Chaos (1993)
02:41 Dr. Robotnik's Mean Bean Machine (1993)
03:12 Sonic the Hedgehog Spinball (1993)
03:35 Sonic the Hedgehog 3 & Knuckles (1994)
03:52 Sonic the Hedgehog Triple Trouble (1994)
04:16 Tails' Skypatrol (1995)
04:49 Sonic Labyrinth (1995)
05:14 Sonic the Fighters (1996)
05:42 Sonic Blast (1996)
06:04 Sonic Adventure (1999)
06:25 Sonic Advance (2001)
06:53 Sonic Adventure DX (2003)
07:09 Sonic Jump (2012)
07:16 Sonic Jump Fever (2014)
07:23 Sonic Dash (2013)
07:30 Sonic Runners (2015)
07:41 Sonic Mania (2017)
07:48 Sonic Mania Plus (2018)

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Sonic just gave us the middle finger, how rude >:( 5:55

BowserGetsGrounded
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I like it on how in Sonic the Hedgehog 2 (16 bit) and Sonic the Hedgehog 3 & Knuckles, Tails tries to convince Sonic to try again

SkylarTheKittenYt
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0:28 idk why I love the way the music lowers pitch as it finishes

Lovely_Venuss
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5:14 Arcade- Gemecube- Ps2 - Xbox 360
6:56 -steam

Zhurasha
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6:23 this game over screen with this music give me nightmare's.
7:01 again

gamexchannel
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9:26 Ray gave us the double middle finger?!?!

MemeGuy
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I sure do love the Sonic Mania Continue Screen

dagithenintendofan
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4:01 Triple Trouble is my favorite. I always liked its simplistic progression.

mrsonicfan
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It looks like knuckles is dancing 😂😂 7:54

Theultimatelifeform
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The original Sonic game's Continue screen always crack me up.

LITTLE
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Sonic Mania definitely gets a A+ Plus on the game over screen

hippopominy
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Sonic The Hedgehog 3 and Knuckles is my favorite because it sounds like Sunky's Dance Party!

cappy
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knuckles in sonic mania: _getting angry on continue icons_
ray in sonic mania: _doesn't understand why are there a lot of continue icons_

like this is so funny to look at, I even laughed

KnightFiltchStickmanRus
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I love those 1-up mini-Sonics from Sonic 1.

robertlupa
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Question what's your favorite continue screen in sonic games?

yousefslimani
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the way he pronounced Spinball at around 3:13 gives me vinesauce vibes /pos

pokemonfan
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ARE WE GONNA TALK ABOUT HOW THIS GUY *THAT* GOOD AT SPECIAL STAGES

cillamondwhanli
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The Sonic 3(+K) one still has the best theme.

xZippy
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0:41 thats the game gear version not master system

Megafan.
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4:44 it reminds me Mario game over music

HYPERSPEED