Unity 3d - Third Person controller | Dark Souls' like | step 4 - Sword Attack

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Time to fight that ominous box!

First test on weapon collision, hitting target, hit sound.
Also added lock target transition animation.. and unity cloth ;).

Let me know what you think..

CREDITS.

Unity engine

John Mac's "Unity Third Person Control" series (camera control part)

Assets
3DMAESEN | Strong Knight (free)

ANDREICG | Medieval Ruins Pack

Kubold | longsword animation

ZzGERTzZ | Close Combat: Swordsman (free for the month Oct'19)

PROCEDURAL WORLDS | CTS - Complete Terrain Shader

Hashtags
#Unity3d #MadeWithUnity #ThirdPersonController
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IK System is awesome, can you make a tutorial about it plss??

sihadahmed
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Cloth physics are SWEET, that aside though... Did you set a value for the animation of "attack" to play an animation on the block or something of sorts?

nasserfirelordarts
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are you using root motion to move the character?

nikadev
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HOW DID YOU SWITCCHED HIS POSTISION FROM IDLE TO HOLDING SWORD? MY CHARACTER SWORD IS IN HIS BACK

hrushikeshjadhavs