TAA vs DLAA vs DLSS vs FSR

preview_player
Показать описание
Comparison of Image Quality with different Aliasing Techniques
DLSS vs FSR
DLAA vs TAA

#DLAA #DLSS #FSR
Рекомендации по теме
Комментарии
Автор

TAA sucks...
Everything Running at 1440p Max Settings,
DLSS and FSR Running at Quality
Subscribe for More !

rx
Автор

Some games are made for TAA/upscaling now. Remember when you used to be able to play native 4K and not notice any staircasing jarring stuff at a normal viewing distance, and now you have to use an upscaler or TAA to not notice any weird flickering and random junk. Something is broken in modern games.

MarchalisVan
Автор

DLAA is rendered at native resolution while DLSS is rendered at lower resolution but upscaled to your native screen resolution

Gin
Автор

DLAA looks awesome but unfortunately the fps isnt great on a 3080 to be able to really play the game. DLSS or FRS is probably the way to go if you dont have a 40 series

nimifan
Автор

Je reste honnête jai tester les trois technologies sur horizon 2 et le resultat sans appel le DLAA > DLSS et TXAA après sa reste du details mai quand même visible sur un belle écran 4k oled

damiensektor
Автор

I can't believe DLAA is that intensive in Cyberpunk. On my system it only cost like 5 fps or something.

Jakiyyyyy
Автор

how many perfomans DLAA cost?
some say that 1-2FPS (which is confirmed by many tests)others say that in the same 2077 it eats a lot.

saintsflot
Автор

NO AA and TAA just outright looks worse or blurry. DLAA eats FPS and i can't really tell the difference between FSR and DLSS

vulconix
Автор

oof that fps hit though at DLAA but it looks way better!

GooferTrooperTV
Автор

So my takeaway is if I want to run at max with raytracing, FSR and frame generation is the way to go

cryoshadow
Автор

Now I know why 1080p becomes less clear, because 1080p is sacrificed for AA, and it starts to become clear with 1440p. And you see that every AA picture in the video is similar, but in fact the picture quality has deteriorated first. Many details have been lost, and AA will never be able to get them back.

kmtim
Автор

TAA can be fixed.. and look the frametime of DLAA OMG..
If u have enough Vram with upscaled resolution all will looks better with stable frametime and 0.1% low 1% low

AlejandroMagnoRivas
Автор

There some settings in some games that is called (antialias FSR Improves)
It is better for me some games like Far Cry 6 was a dedicted setting for AMD FSR Improved antialias.
It work in Nvidia to.
At Native resolution..
In other games is called FSR Occlusion Fidelity or something like that.. the same case it add more graphic to the game with 1-3 FPS

AlejandroMagnoRivas
Автор

Ngl I *barely* notice any difference, maybe between TAA and the others but even then just slightly (talking about visuals not performance)

RootEntry
Автор

I can't see the difference between dlaa and dlss. No reason, for me, to choose dlaa whereas dlss gives more performance and the quality is the same as dlaa for me. (somebody explain the difference if possible)

sesege
Автор

Why all the antialiasing technics blur out everything? And still there is a lot of jagged lines? These are all horrible looking! Where is the good old super sampling antialiasing?

TheGhostman
Автор

I've very in depth knowledge of all.

Overall winner is DLAA.

TAA for still images is awesome but in motion, it's really blurry.

adnanasghar
Автор

Great video man. Could you share your rivatuner overlay profile? Looks cool

kazumakiryu
Автор

i might have potatoes on my eyes but... i dont see really a difference? between dlaa and dlss that is

lysiah
Автор

With the latest version of this game fsr has car ghosting

Srdb