COMMUNISM FULLY WORKS... (in minecraft)

preview_player
Показать описание
This July 4th, we created a Soviet Communist Utopia in Minecraft! But how does it exactly work? Today we do a deep dive into how this communist / socialist / left-wing nation withstood the test of time with its social advantages, ideology, economics, and its democratic socialist institutions.

Join the Minecraft Server today!
IP- Play.Stoneworks.GG

Join the World Building Discord!

Join the Legends on Patreon!

Corrections and Context:
- One of the intro WWII ships is a 1985 Soviet aircraft carriers
- The USSE does not claim to be a particularly Communist state or party, they are self identified as Socialist. However, cmon.

Good minecraft channels- Technoblade (LND), FitMC, MagicGum, Dream, Schlatt, CrazyKing, RFR RedFireRex, ibxtoycat, theomonty, mashpoe, BlackPlasmaStudios, MrFudgeMonkeyz Studios, Aphmau, Maizen, PrestonPlayz

Good world building channels- James Tullos, Hello Future Me, World Building Notes, Artifexian, How to be a Great Game Master, Runesmith, Tale Foundry, Overly Sarcastic Productions.

Good history channels - Historia Civilis, UsefulCharts, AlternateHistoryHub, Sam Aranow, M. Laser History, Kraut, Ancient Americas, Atun-Shei Films, Overly Sarcastic Productions.

Descriptive tags-
Minecraft, civilizations, 100 days, Minecraft history, Minecraft kingdoms, wars, communism, Minecraft WWII, Minecraft ideologies, society in minecraft, simulation, experiment, Minecraft history, FitMC, 2b2t, stoneworks minecraft, kingdoms, hunter, house, song, parody, animation, tutorial, shorts, dungeons, civilizations, 100 days, weapons, update, snapshot, simulation, non-Euclidian, Speedrun, Minecarts, Minecraft update, Minecraft stories, Minecraft roleplay, storytime, Minecraft video

Worldbuilding, world building, writing, history, DM, D&D, Dungeons and Dragons, culture, society, city, characters, empires, states, countries, borders, map, geography, how to, names, Rome, China, language, novel, writer, GM, art, migrate, character, land, help, creative, stoneworks, plot, story, structure, religion, archaeology, artifact, item, magic, quest, tv, movie, world anvil, campaign

MUSIC IN THIS VIDEO:
From Russia with Love - Huma I
Swan Lake, Op. 20 - Tchaikovsky
Candlepower - Chris Zabriskie
Everybody's Got Problems That Aren't Mine - Chris Zabriskie
March of the Toy Soldiers - Tchaikovsky
Mazurka Oberek in D Major - Alexander Glazunov
Hitchcock Would Have Fucked Up Charade - Chris Zabriskie
Symphony No. 9 From the New World - Dvorak
Direct to Video - Chris Zabriskie

This content is made for teens and adults
Рекомендации по теме
Комментарии
Автор

what do you mean it works? OBVIOUSLY it works, marx was known for his minecraft gameplays back then.

cvntheist
Автор

>looking for a communist minecraft server
>ask the host if their server is communist or soviet
>They don't understand
>I pull out an illustrated diagram explaining what is communist and what is soviet
>They laugh and say "it's a fun server sir"
>Join server
>It's soviet

ratboii
Автор

I can't believe I just watched 20 minutes of minecraft politics

Zodaxa_zdx
Автор

this Communism actually is closer to what Marx and Lenin had envisioned than to what would become the Soviet Union under Stalin. Sovereignty of internal resources, easy distribution and access to tools and personal needs to boost ther ability to produce goods, coordination of people and logistics towards the public needs instead of individual or oligarchic profits, I'm pretty sure all of these concepts are described by Marx in one way or another. It's awesome to see it being put in put in practice even if it's a Minecraft server.

nyft
Автор

its crazy how they made life in minecraft. like ppl write & read books, vote in elections, go to war, form alliances, etc etc... is wildd!!!! the idea of an economy is like the least suprising thing abt this lmao

wa_akii
Автор

your Honor, in my client's defense he said: "in Minecraft"

cmysgotobrazil
Автор

Did the math. Assuming every real life day accounts for 9 Minecraft days (or 3 hour Minecraft sessions daily), exactly three 365 day years would equal 9, 855 Minecraft days or 27 Minecraft years.
If we assume at the maximum that each real day is 72 Minecraft days (24 hours Minecraft sessions daily), then it equates to 78, 840 Minecraft days or 216 Minecraft years.

JoshKings-trvc
Автор

I think the USSE shows how a socialist system can work well in Minecraft. They used the citizen market to share resources cheaply within their nation and give everyone access to resources to help make them be productive within their nation. This helped all players get what they needed and made the economy stronger even with internal conflicts, the USSE had the longest running democracy in Minecraft, showing strong democratic and socialist values. They used smart strategies to protect themselves from outside threats. The USSE’s long 3 year life proves that their ideology of on cooperation, unity, and shared ownership works.

Orpheus
Автор

Don't play stoneworks anymore, but I was an Eldham player in the USSE's general region. Strategic Vassalization was highly common in Eldham among smaller nations, what is odd about the USSE is how large it was while enacting the same strategy.

I was one of those ruling aristocrats in my nation (The Grand Duchy of Samora) and I have had to interact with the USSE on multiple occasions because of that. With the exception of Santos (though, everyone bullied the shit out of Santos), the USSE always was very competent in their foreign relations with me. I can remember participating in the Seronnan Summits in Kazkaya and other cities. Krakhov had some military guards for the in game meeting and they were very friendly and helpful with everyone (despite many of us being monarchs and the USSE hated monarchs and nobility).

With all being said- the USSE was, looking back, a joy to interact with and I am grateful for being, at the end of Eldham, the local noble lord of a former USSE province. :troll:

undergradmold
Автор

3 IRL That's a fourth of 2b2t's history, and almost a fourth of MINECRAFT history. That's incredibly impressive. I wish I joined before... Imagine me being the Minister of Justice or the Attorney-General handling internal affairs and discussions on the military. Lmao, is Zilatra that good too?

kauaaaaaaa
Автор

There’s no CIA in minecraft to systemically destroy communism and make sure it doesn’t work lol

LiEnby
Автор

>communist nation state
>communist market
>social democracy
welcome back, Sir Ferdinand Lassalle!

REALACCOUNTNOTBOT
Автор

I was in the USSE, a lieutenant in the PSB (secret police thing), shit was fun lol, i had a whole file on my pc filled with citizen's data, political opinions, etc, even ex-citizen's datas :D

mrchunkorius
Автор

5:53 It allows a society to "collect" individuals who truly believe in the system and are willing to make the system work, whether it does or doesn't.

Idoubtthiswillgofar
Автор

People seem to forget that personal property and private property are two different things. Abolishing private property is the same as disallowing private factories, farms, and business warehouses. They would go to the state and all be managed under one entity and distributing the work as required.

Personal property are things like your PC, phone, or car. Things like that are NOT abolished under Socialism or Communism.

qdiggitydog
Автор

salutations from the united collectivist republics of krasnoi!

the USSE was a glorious part of ratham history

theraginggamer
Автор

It’s crazy how despite the overwhelming success of the USSE, it wasn’t adopted more widely across Eldham or Rathnir (I mean Abexilas has a chance but c’mon). I think it’s a problem many players suffer with that they get permanently trapped out of any real sense of power, important, or presence because they are simply locked out of access to the ways there. If you don’t have connections with the rich or with pvpers or mercs, many can’t stake a claim in an environment chock full of established nations with big names. The thing that made the USSE special was that everyone felt they could share a role in its success. 

Stoney’s argument that an aristocratic elite emerged ignores that despite accomplishments achieved by certain individuals, these never overshadowed any opportunity for new players to make a stake in society. It was hard to get locked out as long as you tried and put at least moderate effort into contributing to the collective good. The people who succeeded in the USSE weren’t those who were out for themselves, but who had the desire to see everyone rise together. 

This is the beauty of the USSE, that the culture and system incentivized collective prosperity. Other nations based on more capitalist or internally competitive systems never lasted as long or successfully precisely because they pitted people against each other. These nations, who seem to resemble and adopt mercantilism over anything capitalist, never have as much of an impact because the story is never about one guy who got rich. History doesn’t remember every Roman emperor nearly as much as it does leaders such as Aurelian or Marcus Aurelius. They found a spotlight because their nation did. The prosperity of the people was the thing that stood out, not their individual wealth or power, and this is shown in the USSE.

The reason communism, especially USSE communism works, is this collective aspiration for united harmony and prosperity. I haven’t seen any other nation replicate it on nearly as large and successful scale as the USSE, and I eagerly await any that can achieve the same heights (cough cough Zilatra cough cough maybe).

Exultantexalted
Автор

Great video, Stoney, just remember "Democracy is indispensable to socialism"

In the wide world of Eldham, no nation was built better than the USSE, It was skill and cooperation that perfectly designed the county to thrive and thrive it did. The biggest success factor in the USSE was its national identity, as you said here, "it attracted a particular group of people." This group of people were all commonly united under one goal, because of this, they would stick together, and work together to achieve this goal.

NATIONAL UNITY THROUGH IDENTITY

The USSE was one of the most united and connected nations in Stoneworks history. With the specific choice of aesthetic, the nation managed to appeal to many like-minded people. These people, who all (often) shared a view of the nation, were united to pursue this vision. Due to this strong sense of national identity, the people stayed united despite many losses against forces they had no sway over, and even managed to bounce back. This impressive amount of unity rivaled by no other nation was undoubtedly a result of the communist aesthetic and the shared vision of bringing people together.

FOR THE PROLET, BY THE PROLET

The unique democratic structure of the USSE allowed the average citizen to take action to see the change they wanted. The concept of democracy can work wonders when it comes to a nation's activity. By giving the people the thought that they could come to influence the policy in their nation they have effectively prevented severe internal struggle, with the way the USSE was built the government couldn't have (easily) gotten away with a bad decision, this would result in the nation never facing an eternal death spiral and would be one of the greatest contributors of its longevity. This ultimately helps show how a structured democratic system can work wonders for a nation rather than some impulsive monarch or a power-hungry warlord.

A PLANNED, PLANNED ECONOMY

The planned economy of the USSE is a marvel to behold, the constant stream of resources grantees that every worker can do his part to support his nation at all times. This grantees that the nation will never fail as long as the workers work, and if the workers work for the prosperity of the worker rather than the prosperity of the Bourgeoise. If the worker knows that they are working for the prosperity of their country and themselves, the worker will work harder, because then the worker knows what he is working for. The USSE mastered this as a nation, and it brought them great success.

A COLLECTIVISED POOL OF INTELLIGENCE

If it weren't for the expertise of the people of the USSE the nation would have undoubtedly failed to achieve its goal of utopia. The nation's success is the result of the individuals working together to construct the systems to keep their dream alive. If multiple people had not worked together to set up the economy then they would've failed, if the people exploited the economy they would've failed. If the people abandoned their theory, they would've failed. If it weren't for the intelligence and initiative of the common man, the USSE would've failed. This proves that you don't need autocrats, kings, and nobles to keep the machine running at maximum efficiency, you just need the people to be working together as one.

WHAT CAN WE LEARN?

The USSE was built by the skill of the people, not by circumstance. It was the genius of the people to establish their union, fuel their union, and build their union. The structure of the USSE was built for the people of the USSE, by the people of the USSE. The planned economy of the nation made them rich, the democracy of the nation made them methodical, and the unity of the Proletariat made them powerful. The USSE is the perfect example of long-term success, you can gain power and influence as a monarch, but you can gain happiness and community as a worker.

"Individualism and selfishness brings a nation to ruin, but only collectivism and working together can bring it out." (TecNotInt)

technicallynothinginterest
Автор

To be entirely honest, i have NO idea how i ended up here. I don't watch minecraft content, i'm not a very political guy, and though i do watch people like Kaz Rowe(historians), nothing too hypothetical like strategy- smart-person stuff I'm no fit for
That said, i of course barely understand anything in this video, but I'm loving it.

_Eleas_
Автор

I don’t think Stalin saw the “In Minecraft” part

ThatsFNdiabolical