Aliens: Dark Descent Tips and Tricks for Beginners!

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Aliens Dark Descent is a new tactical shooter based on the Aliens franchise that will not hold your hand, becomes harder the more you play and even has a lovely perma death feature for your marines. I've put together this Aliens Dark Descent tips and tricks video to help players that are new to the game as there is lots to take in and the game can be stressful if you don't know the best strategy for the mission.

Aliens Dark Descent gameplay doesn't just feature facehuggers and drones but big, beast aliens known as crushers that will come after you when the difficulty picks up. There is some management for your squad to with a level system, classes and upgrades and I think it's one of the most important features as your marines will make your time easier if they have upgraded guns and skills/abilities. Let me know your thoughts about this Aliens Dark Descent guide in the comments below :D

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there is another very handy tip, if your hunted, just run into a room where you have to only wield one door (to save ressources), if a room is fully wielded the hunt immediatly stop, that way you slow down the aggressive in the mission so hardly, i made it to threw the first part of mission 1 with full health, full ressources as they can carry, 3 level up to class, 1 had one bit missing ;) and the mission still on medium aggro, of course that was my second start of the game after find out initially some clues, the game is great, hope they make DLC with new campaigns

saritune
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This is the game the Aliens franchise has needed for a long time.

SuperHATCH
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Dude this game rocks. Im a seasoned gamer at 36, played everything...has to be the first game i turned down to story cause a) damn this game is _actually_ hard and b) wanted to try and search for everything (datapads, story driven stuff, etc.) without the stress mechanic (my own personal, not the games). Really happy picking this up on sale but i would have paid full price had i known it was this good.

sawyeratkinson
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I bought this game for my dad and I a few days ago, and now he's desperately wanting these guys to remake AvP Extinction.

NSD
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Cover comes into play once you are fighting against human enemies with ranged weapons! And of course it can be used for hiding from roaming aliens, as shown in the tutorial mission.

Huettnera
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Things that I would have loved to internalize before starting (medium difficulty):
1. the tools you gather are probably the most important resource - don't use them for command points unless your are in desperate situation. Sometimes you get gifted more tools than you can carry and then at later missions you may get close to zero for a while and still be at situations where you direly would need rest/repair.
2. The game seems to be essentially running differently on normal vs. slow-mode. The spawning/activity rate of aliens seems to slow down close to zero on slow mode and on normal you'd get swarmed by patrols etc. during the same distance you'd move on slow mode. I'm not sure I like that decision as it feels one is exploiting the game while mostly on slow-mode. Maybe these have been changed as I played the buggy early version...
3. Always try to be on a mission and avoid the events that pass a day, unless you are very low on supplied that you might get. I think I burned a week+ on early "vacations" and felt I really upped the difficulty I faced as I didn't know the consequences.
4. Try to use sentry cannons every time you get more enemies coming as they seem to do more dmg/ammo than the team, which can burn trough ammo very easily. Also make sure to protect the cannons as you probably don't have too many extra tools to spend repairing them.

ilmarinen
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A quick tip, your auto turret and APC don't alert aliens when they kill an alien, so if you know one is coming and you have time, or you know their patrol route, pop a turret and hide nearby for it to pop them off and then continue.
Turrets can get busted though and consume your ammo so you'll need tools and ammo to keep them going. It takes a good 5 or 6+ seconds to put one down.
This is a little exploity so it's yp to you if you want to play with this style or thematically.

Anty
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If your ARC is available during an onslaught you can send it to a location that intersects with their path (which you can see because you've planted enough motion sensors) and do a drive by shooting 😊

Xygt
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This game is to Aliens what Isolation is to Alien.
Also reminds me a bit of Alien Breed (the original on Amiga)... and how far games have come ever since.
Love it. They made a great game.

S.Y.S.
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Tip you can glitch lock the door when you weld them shut, instant cancel when the 1st bar of the progress appears, Xenos can't open the doors but other humans can keep that in mind

MrNewVegas
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That part where you mentioned you had a marine with an amputated arm who later returned with a prosthetic was especially cool because I'm currently working on the refinery mission and where I ran into the first "chosen" and this was where I had my first totally incapacitated Marine. I thought it might have been a model glitch or clipping, but I couldn't see my Marine's leg, but I did see that it was on injured status and that it wasn't something first aid would fix.

The more I thought about it, the more I wondered "If I was able to secure her in the ARC and she had a debilitating injury to the leg, if it actually was severed, I wonder if she'll come back with a prosthetic."

So thank you for verifying that, that's actually insanely cool.

Helljumper
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Playing in story since I don't have the time for endless retries and even STILL have had 2 wipes. Absolutely LOVE the game!

RagnarRipper
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There is utility to cover if you use the hide. If there is a hunt and are being surrounded, if you can find a room with some cover, usually a one way in room, hide behind the cover. The aliens usually don’t look through the entire room so it can save being detected

lustrazor
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Quick little hint on the APC. You can summon the APC to a particular spot that is on the way to your next destination. If you stand in front of it it will stop and as long as you stay in front of it it will offer you coverage while moving to your next spot. Helps keep you healthy and save ammo

chrismidyette
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😎 got all the info I needed. <loads pulse rifle> lets get ready to roc- <gets stabbed through the face with a tail and lifted up into a vent>

mikefm
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I hope they add dlc that we can add more marines we can deploy in battlefield or add horde mode

markangeloguevarra
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Here's a tip. Use the techs drone ability to lure roaming aliens into turrets you have set up to clear a path.

shawngaetz
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Thank you for all the tactical advise. "I'm out" too much for me the constant urge to not fail is most likely to do my head in

novellguySA
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Hell yeah, literally just searched for a video like this since I definitely needed the help

hellothere
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I've lost marines but I just close the game and restart from last checkpoint.

jaytee