How to Import and animate trees inside Unreal Enging 5.3.2

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This tutorial will help you to import any 3d plant and animate it inside Unreal Engine
I will go through everything import, material, animation, and issues
I hope this helps you
If you have any questions or anything about Unreal Engine request it and I will help you

#unrealengine5 #megascans #archviz
#unrealengine5 #megascans #archviz
#unrealengine #unrealengine5 #3dsmax #ue5
#archvizartist #3dsmax #unrealengine #architecturalrendering #realtimerendering #architecturaldesigner #cgi #visualization #designinspiration #virtualtour #ue5 #unrealengine #3d #3danimation #cgianimation #3dmodeling #unrealengine5 #unrealengine5 #exteriordesign
#interiordesign #3dvideo #3dvisualization #megascans #quixel #bridge #3d #3danimation #archviz
#foliage #tree
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trees have always been an issue but epic could fix this easy

gamejamreject
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Cool tutorial but isn't the copy thing (like you did in curtain) count in the performance of a game for example ?

zatlanibrahim
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Will this work in 5.4? The megascan trees broke in the update.. so looking for other ways of moving foliage

Kale_
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No, it's wrong! PivotPainter method needs a pivotPainter texture per model, which you create with the pivotPainter plugin for 3dsmax.

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