Houdini-Level Yarn in Blender 3D

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#blender3d #tutorial #howto #animation #tipsandtricks #digitalart #modeling #render
#materials #blender #blendertutorial #3d #3danimation #glass #blendereevee #blendercycles #blendertutorialforbeginners #3dart

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Love this tutorial so much. I keep coming back now and then since the first time I saw it.

MrtnX
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I dig it. Ended up with a very weird, almost disturbing image of rope :) Thanks for showing me how to make rope interesting

JrgenFrderbergTvedt
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just use a wide lens and use manual numbers to go super low on the f/stop.
i know if you wanna go for realism its allways a good idea to folllow "reallife" values but the whole setup isnt focused on realism and more on like a product presentation stile, for which it can also end in a great look imo

louismeiering
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Not really sure what Houdini can do, but THIS is really cool!
Thnx Sir👊

jasonvaughn
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Many thanks for the great tutorial. Could you perhaps give me a tip on how you created the path from 02:39 onwards along which the yarn moves?

CarolineH-xnkq
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Great work. :) I'm working on a simulation for cloth, where this will help a lot. :)

mathiaspfuetzner
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Hi! I'm curious what settings you used on the particle system to make the hair so rough and curly?

adrianfels
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When you applied all the modifiers, doesnt it take away the freedom to animate the rope on the X axis along the curve? How did you get to animate that after applying all modifiers? Please help

lewis.K.kariuki
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Did the modifiers not disappear for anyone else when applying them? So I can't go and animate the different X locations of the yarn because the modifier isn't there anymore :(

Chasing_flow
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Is it possible to make the yarn follow paths that spells out words? Like a brand name?

creativekaii
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Can you make another video with more detail steps? this is a pro speed 😢

WashGor
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I followed the tutorial, but my yarn doesn't follow the spiral form to the letter. Instead it is doing it outside the path in a weirdly form. Can you help me? @KennyPhases

Serverclosed
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How is the glass background blurring anything if it's behind everything?

sidekickrida
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When you duplicate the Nurbspath it seems to remain as one object (if you look under scene collection window) when I do it, multiple Nurbspaths are created. Can anyone explain what I'm doing wrong?

colinsmith
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not working for me problem in simple deform modifier, it applies to only one strand, on converting mesh all strands remins separted, also that step not working when u increse the size of a stand all incresed, have to do it one by one even after parenting, there is some step i missed

pipfa