NAM Tutorial Part 3b

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Part 3b, covering the Turning Lane Extension Pieces (TuLEPs).
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This is my second run through your excellent Tutorials. Now I am going through, pausing, and going to my SC4 screen to practice. It seems to help me a bunch. I hope that you keep making these Tutorials.

DonaldSimsProduction
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i love your videos!! Please keep making Transportation/NAM-related videos!

tino
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So those pieces that you were done adding them on top of the road at 7:38, are they purely cosmetic or they helps in reducing traffic? Does they have a higher capacity?

moseszal
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Ive got a question regarding the avenues. When i plop my avenues the same effect doesnt happen at the junction like yours. With the three lanes leading to the junction? Any idea what im missing they look really cool.

tomscott
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There is something about the NAM that I need to ask you about.

There are 2 ways to construct turning lanes or tuleps. In case of roads for example, one is automatically done by plopping a 1- way road stub in the center of the intersection as you did and 1 is manually done by plopping all the required puzzle pieces. Same goes for avenues, there are 2 ways.

Does both ways yield the same results in organizing and making the traffic less congested or is one better than the other.

moseszal
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How you have traffic lights on left side with left hand drive? I just only got traffic lights on right side with left hand drive.... I from Malaysia and the road style was using left hand drive (Europe version style).

AsVideoIT
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You could have made turn lanes meaning those allowing you to turn before reaching the intersection.

MaxHorsePowerRBLX