XCOM 2 Bad Ending

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I guess they did this so it doesn't spoil the story line but damm that is lame xcom game over should make you feel shit
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Only reason Advent was victorious was because their guns were calibrated

ambroserymers
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Losing isn't bad enough. Having Garrus Vakarian announce your defeat is just too much.

kinggoldark
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1: This ending would have been extra dark if when the timer hit zero, it started a pseudo-mission that pits you in the Avenger against forces you had basically no chance of defeating. But you're still forced to attempt to fight them off, and you're forced to watch them all die by the perfect Avatar. Or at least be given the option to start a playable bad ending or just skip to this cutscene. Basically when it hits zero, you are asked this: "You have not succeeded in eliminating the Avatar project in time. You have a slim chance of surviving ADVENT's raid. Will you resign to your fate, or attempt to continue to fight to the end?"
2: This is why ADVENT won; The Speaker made sure their guns were calibrated.

WillieManga
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They could have added some scenes of Bradford, Shen, etc. getting killed by Advent, that's all I would have needed to consider this a creepy ending.

MSF_Soldier_Alligator
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"Dammit Jacobs! It was a 95% shot, how did you fuck this up!?"

alexanderrahl
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It's not that the developers wanted to spoil anything, it was ADVENT that didn't. What would you expect them to say at the defeat of XCOM? That the "resistance group bent on stopping the project that was melting humans to create psionic bodies for the Elders has finally been killed." No one outside of ADVENT knows about the Avatar project, no one even knows that the ADVENT soldiers are alien hybrids.

theodorehodbor
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I liked it, from a story perspective it makes sense, that the death of xcom would be shown via advent's news cast to gloat and to warn anyone else to think twice of trying to defy them. A more dreaded ending is likely to lurk when it comes to the crunch of the advent project.

worldofthought
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The only bad thing I have against this ending is how abruptly it was. You don’t see the Avenger go down, you don’t see the resistance fall. You just get footage of the aftermath. What would’ve been cool is that when the Avatar Project finishes, then it forces the player into a Avenger defense mission and have it literally be impossible to win. Have multiple waves of enemies, numerous Avatars, show the destruction of XCOM as it happens and not just the aftermath.

marshal_plays
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Imagine a last-stand type situation, where the Avenger is shot down immediately after that cutscene. Every soldier you have is in the battle as wave after wave of ADVENT soldiers, including Avatars, are thrown at you. The Avatars would have double health, regeneration, 5 armour, every Psi ability in the game, and can take an action after every soldier action. This is to emphasize how utterly powerful the completed Avatar is, and how utterly fucked XCOM is. You get to see your base being torn apart, every soldier being killed in battle, and finally, Central meeting his end. You have lost

witchfinda
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When Garrus is calibrating the aliens' guns instead of yours.

assman
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You know what I think would've made this ending? At the end of the Speaker's speech when it displays the ADVENT symbol, it will cut to static and zoom out, you'll see the static on a monitor (like the ones used in the Avenger) and around the monitor you'll see the corpses of Shen, Bradford, Tygan, and maybe a few ADVENT soldiers searching them, for added effect.

watchout
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This will be the canon ending if XCOM 3 is made....

operationmeh
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0:45 was the soldier on the left executing civilians...? ON LIVE

loganmcauley
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I understand them not wanting to spoil, but you really just can't skip to "Avenger has been destroyed" without saying why.

I think they should've had the Avatar teleport into the Avenger's bridge, with the camera only showing a hand/rifle or part of the leg. Central and the people on the bridge turn to face it, shocked beyond belief. Then the credits roll.

Savior
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Moral of the story :

Never skip the aiming drill

trbd
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The way be says "long live the elders" makes me think this guy is fully aware of their plans to farm humans for a way to become immortal.

archsteel
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I get that some might find the ending lame. But i think it's actually perfect. And that is because of the last 10 seconds of the clip.

For those who have not completed the story, they are still left in a mystery of what ADVENTs true intentions are, and for all they know they could still be actually wanting peace. No plot points revealed.
For those who HAVE completed the story or knows what it leads to, suddently see the deeper meaning of that "long live the elders" line, and the gloating smirk of the speaker st the end. Just like it is in game.it is presented as innocent propoganda, those who don't know the inner meaning don't see anything of it. But those who DO know it, can suddently see it very clearly.
I find it to be a brilliant ending, satisfactionary to both those who know and those who do not know the full plot of the game.

Sondrebol
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I think the ending could've been improved if, after the cutscene, the Avenger would be immediately shot down and an Avenger defense would begin, but with one pod being led by an Avatar. From there, if you were to beat the defense, Avatars would become regular enemies, Retaliation missions would be weekly and you'd be swarmed with UFOs.

*Along with civilians slowly starting to disappear from non-retaliation missions, for a nice touch

McDenis
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I wish there would be some sort of "last stand" mission when you fail
Just imagine: the avenger can't fly anymore and you are attacked by countless enemys while you have ALL of your troops on the ground

derkaylon
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What? That ending isn't scary as hell, knowing what you do? It's the triumphant gloating and celebration of the death of humanity's only hope against ADVENT. Seeing the genocide ensuing would have less of an impact than just showing you what the public knows: Nothing.

And all of this delivered by an almost-human propaganda puppet, an enslaved perversion of humanity that symbolizes humanity's fate in the wake of XCOM's defeat.

That's far from lame, if you ask me.

johnalogue