Command & Conquer Superweapons Evolution & History | (1995 - 2024)

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Enjoy every superweapons in the history of Command & Conquer games, with a combination of several mods.

List of games:
Command and conquer (origianl) Tiberium Dawn
Red Alert 1
Tiberian Sun
Red Alert 2
Generals, and Zero hour
Tiberium Wars
Red Alert 3
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Love that general evolutions particle cannon, looks 300 times better than the original particle cannon from cnc generals

juliusmoon
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Nukes in Red Alert 3 are terrifying yet satisfying to watch. Armor Rush is one of the most awesome mod ever created, no doubt about it.

iamthor
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I think its absolutely cool that in tiberian sun the super weapons actually fucked up the terrain height to simulate permanent damage done by it. (You cant rebuild in the spot in most cases - applicable with the ion canon and nuke)

davidhenson
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Technically not a superweapon, but the MADD tanks from Red Alert (they may have only been in the Aftermath expansion, I don't recall) deserve mention. 3 of them can kill every building and vehicle in a huge radius. For anyone unfamiliar, a MADD tank will take 40% of max HP from any vehicle or building, so x3 = 120% :D Not easy to get them in place, but if you pulled it off, you better have some kleenex handy. :P

TyLockton
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Generals Evolution (Mod) - Nuclear Missile looks the best!

md.assaduzzamanniloy
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I'd say the Scrin mothership would qualify as a sudo superweapon. one shot from its weapon would have a cascade effect on units and structures increasing its effective range. a beautiful sight to behold. (getting it to last long enough to fire is another thing altogether)

QuintonRobinett
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Hopefully I'm not the only one who thought that the "superweapons in" Tiberium Dawn and RA1 were quite weak in comparison

tomriddle
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You should've shown Tiberium Wars Firestorm superweapons. Mod author made them VERY POWERFUL and more beautiful!

КонстантинПаршуков-об
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3:50, that custom nuclear explosion you created was insane. Didn't it really slow down your PC when you did it? I can't quite remember.

Dustin_Bins
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Almost 13 straight minutes of sweet, sweet, dirty talk. 😂

LoneWolfBK
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Generals Evolution mod is a masterpiece 👌

ayremember
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I remember a mod for C&C 3 (not KW) I played once that had a SUPER realistic nuke in it. The flash, blast, and even radiation all horrifyingly on point. I also remember messing around with the INI file of RA2 with an editor once and making the radiation much more realistic and the visual effect red.

LexieAssassin
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11:02 that scream comes from the MIG pilot is priceless!!!

AnimalzeroPrimal
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Awesome video, I like the inclusion of unique and popular mod super weapons.

darkbrightnorth
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A-10 strike from C&C also is superweapon (ok, superpower), as it can destroy quite a bit of a base with 3 planes. Sure, you have to destroy SAM sites first, but it gives a punch in later missions.

mateuszslawinski
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Love the tiberian sun building design. Even when placed in mess, its still look good. like electronic circuit. In other hand, in red alert 2, when you place building messy, its look messy

alicetreat
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Command & Conquer Red Alert 2 are classic

WarriorMigs
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Damn it, now I've to install all the C&C games again

oddlobster.
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Learnt to play this in Germany 35 years ago.

Frank-hnyj
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Generals Zero Hour Superweapons a great too, but not included in the video, coz each general have a specific superweapon.

codzlvlng