This TF2 map has Procedural Generation! #tf2 #shorts

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The underworld in this TF2 map generates differently every time!
#tf2 #teamfortress2 #shorts
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Really cool seeing tf2 maps become more and more complicated, Eventually history will repeat itself and a tf2 mod may become tf3

Edit: Guys chill I was just speculating, And also whith how bad copyright has gotten this would never happen.

angelogenua
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Woooow that explains why I always felt stupid trying to get out- it literally changes
Didn’t know that was a possibility in mapmaking

CityState_of_Valletta
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No wonder theres slight lag everytime those portals opened lol

The_Real_Lysol_Towlette
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Backrooms fell off, get ready for The Noderooms

kinfmin
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"In the future, entertainment will be randomly generated!"

Windowsfan
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"looking at the underworld in hammer"

anaqiss
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Man iam lost with the normal maps, now I am gone forever with this.
You hear medic screams in the background

thatonething.
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The lighting did feel a little off in that area, I knew something wrong with it.

BoyOHBoy
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Be great for a asylum map with scary scenes in it or a hidden jump scare that pops up on everybody’s screen but is specifically randomized to prevent spam

ismellthecheeze
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map is pl_corruption. please name the map next time, don't be like tiktok sludge creators who can't name the thing they talk about.

mrhat
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I whoud have done it in much more messy way ngl
All rooms overlaping eachother and just hide and disable colisions for unused ones

Iron_Soil
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«In the future, TF2 maps be randomly generated»

теоринг
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Reminds me of jigsaq
blocks in minecraft

fierymagpie
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Vscript being added has been the greatest feature to date. It’s unreal that things like these are possible now without modding and all the code included in the map itself. Insanity.

Davtwan
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Oh that explains the one time the portal took me to the starting area and there just wasn't anymore rooms, just a dark void with walls, I could see the portal but I was just walled in and eventually it killed me, guess the map broke.

HatsuneMiku-I
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This map probably wouldn't exist without that one CSGO map that was randomly generated

Kalmaro
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I’d love a full video going into detail on how you can do this yourself

proaxel
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Ive been looking into Procedural Map Generation for a school project. Seeing this appear in TF2 is a pleasant surprise to me

ChannelIsNotInUse
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We are closer to TF2 Minecraft. Will we finally get the "screw you I'm gonna go play Minecraft" joke to be real?

realPurpleOrb
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I found a new map related bug.
It is on the map ghostfort, related to the pit.
If you equip base jumper and jump to the pit, and try to move closer to walls, you will stuck in air.
You will be able to attack, but unable to taunt, since technically you are in air with parachute.
If you rocket jump into it, I think you will be able to shoot rockets faster with the air strike and make crits with market gardener.

UberSpah
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