1000 Idiots make a TF2 Map Democratically

preview_player
Показать описание
24/7 100 PLAYER TF2 SERVER INFO
search for the "shounic" tag in the server browser, server name is "shounic trenches"
or: add | 45.62.160.71:27015 | to your server browser favorites

[ todo list / current progress on upcoming videos / channel roadmap ]

[ hud / crosshairs / hitsound / killsound / gfx cfg ]

big thanks to:
viewers for enduring

old title:
"1000 people make a tf2 map collectively (the result is not good) (24 player koth map)"

FAQ:
Q: How did you make that? What editing software do you use?
A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
Рекомендации по теме
Комментарии
Автор

edit dec 28th 2023: changed the thumbnail :)
(server in description)



also please lmk if you have any feedback on the video. first real go at talking about a map like this in a video, hope it was coherent. any questions i should've answered or topics i should've explored?

shounic
Автор

"Walls to block sightlines" holy shit it's more balanced than upward

TheAmazingHerosquad
Автор

I love that the key areas of the map have distinct, recognizable callouts like "Snakewater" and "Vents." This map is gonna take the competitive scene by storm.

greasehardbody
Автор

By itself, the idea of a koth map with two points that behave as one is quite interesting and I hope someone makes a real map like that.

bakugo_v
Автор

you people don't understand, this is exactly what every community map was like back in the day

Hexarth
Автор

The multi point koth seems like unironically good idea.

the_neuron
Автор

3:45 'What made the most sense was the dustbowls'

Hearing that just made me shudder

nemtudom
Автор

Two control points that function as one is a neat idea tbh. Maybe a smaller and simpler map using that idea would be more fun?

willgander
Автор

The completely deadpan, "Next, they voted for minecraft parkour" had me in stitches.

Duhhh
Автор

As we all know, everything always goes up exponentially in quality when there are more people.

Cats-TM
Автор

Remember the laws of video game maps, the more inexperienced people are, the better the map

Dallie
Автор

as a tf2 mapper? yeah i can imagine this outcome lmao

Pawlakov
Автор

Honestly though I’d genuinely really love to see a legitimately serious map made for 100 player servers. Like, a gargantuan 8 point payload map or something.

sheacorduroy
Автор

You should get 1000 people to make a tf2 Gamemode and see what hell that brings

mersonkrazyTV
Автор

If anyone's seen Trainsawlazer, i think it's a perfect exhibition of loads of silly elements in an actually functioning map

jffcks
Автор

A koth map with multiple points linked together is quite fascinating. I definitely agree that something interesting could be made with that concept.

widecat
Автор

As a map maker, this really hurts to watch. Also I'm not surprised in the slightest that Egan took a look at this and decided to fix it up lol. This is right up his alley

puxrb
Автор

honestly the forest/pond combo as the point is really nice looking, and the multiple points all being connected is honestly neat

milliondollarmistake
Автор

Id love to see someone make a cleaned up version or the map, making it fit more aesthetically with tf2s map style, and maybe fixing up the walls and corridors and whatnot to not be pure floating planes

nuclearcatpotatoe
Автор

Actually koth with 2 hills sounds really cool.

Buster_real
welcome to shbcf.ru