The Chocofur SUCCESS Update - 3D Shenanigans #1.24b

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I've worked out how to make the Chocofur Asset Manager work in Blender 2.8! I didn't give up and found the solutions to the two issues I've had in yesterday's live stream!

You can watch the previous (and very entertaining) stream here:

#Blender #3D #Chocofur

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Great that you could figure it out. I downloaded the three free bundles and startet with the Accessories bundle, so for me that folder was created automatically.

ChristinaMcKay
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"Moon Landing? Yea right." LOL Kidding of course!

Glad to see you got it sorted out. It looks very useful as well. Right now I've got a large selection of .obj models I've been saving but they are just stored in various folders. I'm curious, do you have to create the thumbnail images shown in the chocofur asset manager or do they get created via the .obj by the tool?


Wouldn't it be great if more creators included a simple ReadMe.txt with the basic information in it? :)

dreamlabstudio
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Any idea if asset thumbnails could be somehow auto-generated? Assuming folder structer already done by hand...

zyzo