When Games Don't Have a Jump Button

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GoW III: double jump and glide
Gow IV: Kratos in his old age forgot how to jump

jotheunissen
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No jump when navigating, but jump several floors high in unskippable cutscenes.

pingu
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It would keep you out... That got me. That line was pure gold.

JamesSarin
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We wouldn’t want chest-high wall contractors put out of business.

CapnMuffin
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The worst part is that these games often exclude jumping in order to make environment design easier. They don't have to worry about the player going places they "aren't supposed to" and can easily funnel you into the direction they want, even if they fill the world with objects you could easily jump/climb over if you were physically in the world.

ForeverLaxx
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The embarrassment and frustration of not being able to jump was hilarious spot on. I loved the snake and the fact that it was clearly just a sock puppet. There is a certain charm to your production style. A wholesome kind of cheese. It was fun seeing the old man show zero empathy for your character "dying" and just pure glee at getting his venom ointment for free. This was a well written and executed story.

randalthor
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10/10 ad, I did not expect that at all

attilayk
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the pure distilled smartass of "it would keep you out" is killing me

robonator
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I was half expecting him to use a combat skill that "leaps" at the target, but only works in combat against a viable target. But then we wouldn't have that seamless ad transition.

Naraku-no-Hana-WE
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God of War 4 turned jumping into tiny cutscenes,
“Impressive, most impressive.” -Darth Vader

bigyoshi
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Alternatively, when a game doesn't let you jump outside of combat but in combat you can basically fly around.

IE FF7 Remake and Rebirth where the skies are yours in combat but outside of combat a small barrier hinders you.

LucasCarter
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"Are you paying?" "Reluctantly!" Lol

tomjabo
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I hate playing games with no jump, its awkward and weird

BlazeBuds
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"Why's this wall even here? It's not keeping monsters out." "It'd keep YOU out." Old man got a critical on his sass attack. No amount of stat boosting could save the adventurer from that one. *edit: changed bridge to wall. I'm a dingus*

ShadowFallRising
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"Yeah but when was th last time you jumped in real life?"

Whenever I want, I can do it now even. Ankle high obtrusions can be stepped over or jumped over because I dont have a rigid limited walk cycle with hitboxes and collisions to balance. Its almost like I can compensate for this stuff in real life just by stepping higher or wider, but have only one button to do it in a video game. And if you don't have that option, like you do in real life, you get kinda mad about tiny paths that don't work because its a single pixel too high.

If its a game about exploration, or a game that demands navagating terrain of any sort, you HAVE to be able to jump or at least climb obstacles.

L.Pondera
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1:44 It's a sock puppet, i love it! :D

Failedlegend
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If I’m controlling a character and can’t spam the jump button constantly I don’t want to play the game. I don’t walk or run a anywhere, i only jump. Idk why but I’ve been this way since I was a kid in the 90’s.

Eatbutternow
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That fecking product placement at the end is gold xD Did not see it coming. Very clever.
Also gotta say, the Basalisk editing was pretty neat :D

DaMoniable
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That manta sleep Segway got me at the end. Well played 😂😂

gamingdragon
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dude this freaked me the fuck out as a kid when i first played zelda. i was PANICING looking for a button that made me jump. simply not being able to jump while i was just walking around felt SO ARRESTING

YeahTheDuckweed