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Unity Editor Programming: Array Modifier like in Blender

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This is a Unity 5 C# programming and coding tutorial in which I create an array modifier for Unity like the one you might know from Blender. With this little C# Script you can multiply you 3d models in the Unity editor for the X and Y axis.
Get the full project as my patreon supporter:
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Get the full project as my patreon supporter:
See my social profiles here
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