Rainbow Studio Tour & MX vs. ATV All Out Preview

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We made our annual stop in with the Rainbow Studios crew last week, and they were all pretty happy at wrapping up their latest release, MX vs. ATV All Out. Yep, it'll be out later this year, but in the meantime, you can hear from:

Stephane Roncada - Special Effects
Greg McDonald – Vehicle Artist
Brian Buckles – Vehicle Artist
Brett Smith – Environment Artist
Derek Edwards – Vehicle/Character Artist
Ryan Roos – UI/UX
Jeremy Bochenek – Audio Director
Brad Bowling – Art Director

You can hear about some of their favorite new features, and get some sneak peeks at the game being played in the studio.
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This is looking better every time I see it. I would love to see some Stephane Roncada gameplay, hitting big lines one lap and smaller lines another lap. I love that they are going to a more physics based rider too. Looking good guys!

tybrowder
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I have more hope in this than whatever MIlestone is hacking together

fetB
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This game is under the radar compared to Supercross The Game. And imo I think this game will be way better as well. Looking forward to the release 👊🏻✊🏻

johnlewis
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I'm so glad I watched this, it gets me even more excited for the game. Loving the menus and the gameplay on sx tracks and that they finally have 500 2 strokes! The sound changing with exhaust and tuning is insane as well

restoredmoto
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I'm glad they're bringing in UTVS but please please bring back trophy trucks 😭

gdshark
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I think we have ourselves a reflex updated game... I can't wait!

youngjj
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5:53 only 3 open world maps???? What happend to like almost 15 we used to have in Unleashed...other than that the game looks awsome!

cameronbrown
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Not to be a dick, but mx vs atv has fell off since reflex, after watching this I feel like they are trying at least

itsjustweezer
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The music and sound design excites me holy fuck THE CUSTOMISATION LOOKS AMAZING open worlds holy shit this is the best game ever made what the fuck this is amazing. Physics looks insanely good

Lattrodon
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what they are doing with the sound looks to me absolutely amazing if it is done well. im so excited to see what direction bike tuning takes in this game!

BadAssDownUnder
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This game looks like an updated version of unleashed which honestly doesn’t sound so bad. That was by far my favorite mx game. But at the same time it’s 2018, there’s SO much you can do with a game now a days. From what I can tell by this, I see SO much potential but they’re not using any of it. Hopefully they continue to tweak the physics, graphics, and sounds even after they release it to constantly make it better. Not just come out with 1 or 2 DLC packs and call it good and never update it again.

ItsTheRufus
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I can tell its already going to be a great game

ryanconnell
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The more I see this looks less like reflex and more like Unleashed the more excited I get for this game!

Jcsundeen
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Is it just me or do most of them looked stoned asf?

JoshRD
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sounds like this game is gonna be liiittt

jordidegroot
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hahaha dudes had the best physics in 2009 for reflex just people found it difficult to play reflex so all the newer mx vs atv's after reflex is super acrade physic looking, if we could have these graphics and maps with the og reflex physics that would be so good, we all have been saying this but rainbow studios and thq are too busy trying to do something new.

bmxguy
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Is the controls going to be like Mx vs atv unleashed or controls like Reflex?

assassinandy
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Only if the physics are like alive, nobody wants a game “ anybody can pickup and play” we need alive 2

javadose
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Biggest issue with the previous mx vs atv supercross game for me is that the live play has tons of issues. You can race on the same track 2 different days and one day be consistently 2 seconds slower or faster. And it shows in competition, some players are ungodly fast and some are slow. We refer to it as being "Juiced" or "Milked".

Please address this. I understand if it is because some people have a better internet connection, but this problem isn't as bad on other games.

azflowboarding
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Keep making the customization bigger and bigger, doesn’t change the fact the game will handle like shit. Can’t wait to test this game and see if it’s better than one from 2008, which is sad that we compare it to that

chrisparker
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