Game Programming with Pygame Zero -Creating a computer opponent with simple Artificial Intelligence

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An example of how you can create a computer opponent for computer games using artificial intelligence.

This is based around a matching pairs memory game. Choose 3 different levels of difficulty

* Easy - random
* Difficult - remember sometimes
* Extreme - remember all cards

See the official Apress book page at:

Download the source code from GitHub:

Part 2 will look at how to code an opponent for a Battleship game.
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Your book explains basic Python and Pygame Zero in a very good way. Is it possible to get the code for the games in book from somewhere online?

Python_Professionals
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