Unity3D Google Authentication Tutorial | Step by Step Guide | Complete Tutorial

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Welcome to this easy step-by-step tutorial on integrating Google Authentication into your Unity3D projects using Google Cloud Console. If you're looking to add social login functionality like Google, allowing users to authenticate before using your app, then this tutorial is perfect for you!

In this video, we cover the following topics:

🎥 Live Demo showcasing the Google Authentication process.
💻 User Interface setup for seamless integration.
🛠 Implementing Google SignIn SDK (version 1.0.4).
⚙️ Configuring Google Cloud Console for your project.
🔑 Generating SHA-1 Key from Keystore using Command Prompt.
💻 Coding the integration process.
📱 Building and Testing on an Android Device.

We'll be using assets like the Google SignIn SDK and a sample project (version 1.0.4), which you can find in the provided links below. Additionally, we'll guide you through the setup process on Google Cloud Console.

Don't forget to download the APK from the link provided to try it out yourself!

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I can't thank you enough for this! True legend!!!

hawk
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I've been fighting with this for a long time lol. Your tutorials have easily been the most helpful thank you for sharing

GhidBase
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I just got it working now! Thank you for the tutorial. Honestly, many times over the course of setting this up I didn't know whether or not it was possible for me, but this video was the thing that got me there. This is the coolest thing I've made so far. Thank you very much for your help, I can't tell you how glad I am this video is here

GhidBase
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im so confused. i dont have the java folder- please help!

blankstarr
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Can SSO be available for microsoft ad login

redits
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Hey few questions, is it works for ios aswell ? and can i use it to take autentication from google a token or smth and to use unity autentication ? since i am using there cloud is easier for me, thanks its a great video !

gduwtgq
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I have a question
Why you run in editor/android. But u use webClientId instead androidClientId?

minhkhoa
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Thank you, but I have a question:
Before uploading the game, everything worked, but after uploading the game to Google Play, sıgn ın not works!

rafatkohder
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Any idea why this might happen?:

Assembly will not be loaded due to errors:
Unable to resolve reference Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.

ricardosaldarriaga